Miscellaneous Mods
This category hosts a whole range of incredible mods which are added due to their usefulness and popularity.
These mods are not accessible through the GamePack Configuration Interface (GCI), these mods are only accessible in the Zen OLED Menu System.
You will perform a QuickScope with one Button click. On Fire is when you hit the Fire button (RT/R2) once. On ADS is when you hit the ADS button (LT/L2) once. The fire and release time can be adjusted to your personal preference in the GamePack menu.
Info: This Mod only works with Sniper Rifles.
Tip: You can also ADS without a scope attached, or with a sight attachment such as Acog.
Option | Description |
---|---|
Disabled | QuickScope is Disabled |
On Fire | QuickScope only On Fire |
On ADS | QuickScope only On ADS |
Turbo Melee greatly reduces the time between knife attacks. In addition to reduced wait times, it will also let you knife-slash much faster in case you miss the opponent on your first attempt.
Option | Description |
---|---|
Disabled | Turbo Melee is Disabled |
Enabled | Turbo Melee is Disabled |
These M.O.D.s. allow for a variety of ways to move around the map while including a jump and other movements making it difficult for enemies to aim in and lock onto you. Bunny Hop will rapidly jump while the In-Game Jump Button is held (A/CROSS). Dolphin Jump will perform a jump, go into a prone position then go into a crouch position when moving forward and holding the Change Stance Button (B/CIRCLE default). The 'Sprint' option is similar to Dolphin Jump with the difference being the sequence of actions is triggered with the Sprint button (LS/L3) rather than the Change Stance Button.
Bunny Hop: Rapidly jump while the Jump Button (A/CROSS default) is held. Dolphin Jump: Jump, prone then crouch in rapid succession when Change Stance (B/CIRCLE default) is held and moving forward. Sprint: Jump, prone then crouch in rapid succession when Sprint (LS/L3 default) is held and moving forward.
This M.O.D. provides a way to have increased accuracy when Hip Firing. The "Tactical" option will automatically enter Tac Stance when hip firing providing a reduced bullet spread while maintaining increased character movement. The "Standard" option will automatically aim down sights when hip firing providing the best accuracy while having reduced character movement. When either option is used Anti-Recoil is also applied to give you the edge on your opponent in any scenario.
Menu Option | Description |
---|---|
Disabled | Default |
Tactical | Enter Tac Stance when hip firing |
Standard | Aim down sights when hip firing |
Automatically ping opponents, weapons or point of interest and alert your teammates. (Once): ping only once while ADS or firing depending on your activator. (Repeated): Ping all the time while ADS or firing depending on your activator.
Option | Description |
---|---|
Disabled | Auto Ping is Disabled |
On Fire (Repeat) | Auto Ping is On Fire (Repeats) |
On Fire (Once) | Auto Ping is On Fire (Only Once on Fire) |
On ADS (Repeat) | Auto Ping is On ADS (Repeats) |
On ADS (Once) | Auto Ping is On ADS (Only Once on ADS) |
On ADS & Fire (Repeat) | Auto Ping is On ADS & Fire (Repeats) |
On ADS & Fire (Once) | Auto Ping is On ADS & FIre(Only Once on ADS & Fire) |
VM Speed allows you to change how fast the GamePack reports to your game. This can allow for a more responsive gaming experience. However, if using a headset wired to your controller this M.O.D. may cause sound crackling. The speed can be set to either 10ms (default), 8ms, 6ms, 4ms or 2ms. The lower the value the more responsive your controller may feel. Note that this setting may weaken Silent Aim.
Menu Option | Description |
---|---|
10ms | Default VM Speed |
8ms | VM Speed is set to 8ms |
6ms | VM Speed is set to 6ms |
4ms | VM Speed is set to 4ms |
2ms | VM Speed is set to 2ms |