BEAM2.0 GAMEPACKS
XDef BEAM2.0
The M.O.D.s
i am still tuning this page to make sure it has everything you need charlie/maxadmin no longer will your aim be as effective as a water gun in a paintball match because i t's all here, a comprehensive list of every macro on demand (m o d ) you need to level the playing field 🤖 game mechanics every weapon, and most kinds of attachments have a unique 'weapon sway' which alters the game mechanics, resulting in changes to the anti recoil x\&y values for that specific weapon as this pack features the new beam2 0 technology, base weapons are automatically stabilized so you don't have to spend time looking for adjustable values ⓜ️ beam2 0 anti recoil anti recoil docid\ u97dbplagfd7mvowwffj7 is a top tier m o d utilized in first person shooter games it assists you in reducing, and often entirely eliminating, your weapons' recoil exclusive to the community gamepacks, beam2 0 beam2 0 takes anti recoil to the next level it is a dynamic, fully automated weapon tracking system that transforms your in game character into a laser guided juggernaut this groundbreaking update automates the recoil stabilization of every weapon , without any x\&y adjustments 😲 we hired a top digital artist from wish com to put together this exclusive presentation yup, that's basically how it works simply enable anti recoil (mod menu > mod6) , pickup a weapon with your preferred attachments, make sure zen is switched to your favorite weapon profile (p1 p2) weapon profile (p1 p2) , then set the active primary primary or secondary secondary weapons and you're good to go 👍 note anti recoil must be enabled in the gamepack menu for the toggle to work 201,210 false true false unhandled content type false unhandled content type false unhandled content type false unhandled content type false unhandled content type false unhandled content type 155,296 false true unhandled content type false unhandled content type false unhandled content type false unhandled content type false unhandled content type false unhandled content type false unhandled content type false unhandled content type false unhandled content type false unhandled content type 🔃 recoil compensation once you've selected your weapon of choice, along with your preferred attachments and optics, and you feel beam2 0 beam2 0 is not working as expected, you're likely using different sensitivity settings than the ones recommended this jump toggle will quickly take you to the anti recoil adjustable menu here, you can modify the x\&y axis for any weapon that's currently active 201,210 false true false unhandled content type false unhandled content type false unhandled content type false unhandled content type false unhandled content type false unhandled content type the menu lets you save the x\&y adjustable values for every primary primary & secondary secondary weapon in each weapon profile (p1 p2) weapon profile (p1 p2) 270,323 false true unhandled content type false unhandled content type false unhandled content type false unhandled content type ⚡ how to tune recoil most of the weapon and attachment combinations in this gamepack should beam2 0 beam2 0 without any adjusting however, for the ones that do require a little tuning due to differing sensitivity settings, your weapon may require small changes to the x axis it's a pretty simple procedure first make sure anti recoil is enabled (menu > mod6) use lt/l2 + d pad down to toggle anti recoil off aim around 50 meters fire a clip until empty and take note of its line of direction use lt/l2 + d pad down to toggle anti recoil on aim around 50 meters fire a clip until empty and take note of its line of direction if the weapon moves in the same direction with anti recoil off use jump toggle view/touchpad + lt/l2 to increase x axis, otherwise decrease it once you're happy with the settings, save to one of the weapon profiles so you can instantly toggle straight to it while in a match to help guide you through this process, refer to this chart which gives you an idea how recoil spray compensation generally works ⚡ adjustable scale adjustable scale is a modifier that enhances the y and x axis values for anti recoil, making the adjustments more powerful example a +2 adjustment on the y axis will have a greater impact with an adjustable scale set to 500 compared to one set to 200 155,296 false true unhandled content type false unhandled content type false unhandled content type false unhandled content type recommended values for adjustable scale standard response curve default (75) linear response curve 300 ⓜ️ anti recoil modifier the anti recoil modifier is a highly valued feature among experienced players, particularly those who use aim assist with anti recoil at the same time this modifier works to offset the deceleration experienced when aim assist is in action, locking onto an adversary the average adjustment range usually falls between 12 18% off enemy off enemy this mode preserves your weapon's base anti recoil settings it's useful when aiming at static targets like walls or in scenarios where there's no need for aim assist adjustment on enemy on enemy this mode adds extra recoil to offset the slowdown caused by aim assist this is a global mod , so it will enhance the anti recoil compensation of any active weapon, including all optic levels for players utilizing off enemy recoil, small negative values are often adopted to counteract the natural upward motion of the recoil in contrast, those using on enemy recoil may opt for small positive values, assisting in maintaining aim control amidst the heat of firing 155,296 false true unhandled content type false unhandled content type unhandled content type false unhandled content type false unhandled content type false unhandled content type 🛡️ weapon profiles this gamepack features two weapon profiles two weapon profiles that you can quickly assign weapons to during fast paced games each profile stores a primary primary & secondary secondary weapon it's important to familiarize yourself with the gamepack menu layout the primary primary weapon in this example is regular fire the secondary secondary weapon in this example is rapid fire the main menu toggle depends on your controller example, lt + menu ( xbox xbox ) or l2 + options ( playstation playstation ) to reset all weapon profiles to default use view/touchpad + d pad ⬇️ for an enhanced gaming experience, each weapon profile has a distinct zen rgb color additionally, feel the difference when switching weapons your controller will vibrate once for primary primary , twice for secondary secondary this tactile feedback ensures faster and more efficient weapon transitions 247,180,99 false true false unhandled content type false unhandled content type false unhandled content type false unhandled content type false unhandled content type false unhandled content type false unhandled content type false unhandled content type false unhandled content type 🕹️ jump toggles press view/touchpad + lb/l1 to access the active weapon profile menu you'll see 4 weapon profiles to choose from use d pad left/right to pick a profile number and press b/circle to save if automatic weapon switching gets out of sync (often when using in game menus) , you can resync hold your primary weapon in game press view/touchpad + y/triangle to resync false true 145false unhandled content type false unhandled content type false unhandled content type false unhandled content type false unhandled content type false unhandled content type false unhandled content type false unhandled content type false unhandled content type false unhandled content type false unhandled content type false unhandled content type false unhandled content type false unhandled content type false unhandled content type false unhandled content type false unhandled content type false unhandled content type false unhandled content type false unhandled content type false unhandled content type ⚔️ weapon armory the weapon armory categorizes weapons by their respective classes, so you can easily find your desired weapon type without sifting through extensive lists for example, no need to scroll past ars and smgs when searching for a shotgun to facilitate quick changes between primary and secondary secondary weapons, simply use the jump toggle view/touchpad + rt/r2 which takes you straight to the weapon armory use d pad left/right to s croll through the different weapon classes, a/cross to select the class and weapon of your choice, and b/circle to save the following weapon classes are available assault rifles (ars) submachine guns (smgs) light machine guns (lmgs) snipers shotguns h andguns marksman generic 🎮 oled menu options 174,267 false true false unhandled content type false unhandled content type false unhandled content type false unhandled content type false unhandled content type false unhandled content type 🪛 attachments for weapon profiles to work correctly , it's crucial that in game attachments values align with the gamepack settings within the gamepack, you can set an attachment value for the primary primary and secondary secondary weapons in each of the two loadouts, for a total of 4 custom weapons, all quickly accessible using a simple jump toggle simply go to your loadout and enter the total attachment value seen ingame to the gamepack attachment slot 🕹️ jump toggles this jump toggle allows you to quickly set attachment values for your active weapon profile to do this toggle view/touchpad + rb/r1 , use a/cross match the total attachment values shown ingame from your loadout then save by pressing b/circle b/circle false true false unhandled content type false unhandled content type false unhandled content type false unhandled content type false unhandled content type false unhandled content type ⓜ️ weapon swap swapping between your primary primary and secondary secondary weapons during battle has never been easier by monitoring the swap weapon button (default y/triangle y/triangle ) , the gamepack will keep track of the active weapon , then automatically applying the correct settings for that particular weapon 155,296 false true unhandled content type false unhandled content type false unhandled content type false unhandled content type false unhandled content type false unhandled content type however, if for any reason the automatic swapping fails (this can happen when browsing in game menus) , you can manually re sync to the correct weapon by using the primary primary or secondary secondary false true false unhandled content type false unhandled content type false unhandled content type false unhandled content type false unhandled content type false unhandled content type false unhandled content type false unhandled content type false unhandled content type ⓜ️ silent aim 2 0 (assist) first of all, let’s break down how the standard aim assist docid\ ps0o4l2 gxdkx75rjb8w0 generally works in this game, when either left or right stick movement is applied, the built in aim assist feature quietly steps in at a certain movement threshold it’s like having a subtle co pilot that gently slows down your aim, making sure you lock onto targets more smoothly aim assist offers incredible benefits, but it has traditionally been accompanied by a downside screen shake this jitter effect can sometimes be more detrimental than helpful however, with the introduction of silent aim 2 0, this issue is eliminated no more screen shake silent aim 2 0 almost removes the jitter effect, providing a smoother aiming experience improved precision enjoy the advantages of aim assist without the usual drawbacks enhanced performance \ achieve better control and accuracy in all scenarios now, introducing silent aim 2 0 , exclusive only to beam2 0 beam2 0 gamepacks it automatically adjusts the strength according to your deadzone, sensitivity, and response curve values, giving you smoother aiming with less screen shake silent aim also works great with a mouse and keyboard as there is zero screen shake and interference when the right stick or mouse is in motion for those looking to fine tune the performance of silent aim, you can adjust its strength to suit your preferences you'll find the "strength value" setting, which controls the movement of the right stick to lock onto an enemy adjusting strength higher values increase shake, while lower values decrease it optimal setting start with the lowest strength and test in the firing range testing ensure the crosshair follows the dummy without manually moving the right stick or mouse 155,296 false true false unhandled content type false unhandled content type false unhandled content type false unhandled content type false unhandled content type false unhandled content type 155,296 false true unhandled content type false unhandled content type false unhandled content type false unhandled content type ⓜ️ aim assist booster the aim assist booster m o d enhances your gameplay experience, whether you're using a controller or mouse and keyboard this mod operates seamlessly without any visible effects on the screen the only way to experience its benefits is through gameplay universal compatibility works with both controllers and mouse and keyboard setups invisible operation no on screen effects; feel the difference through improved play combination potential can be used alongside silent aim for a stronger aim assist eliminates aim assist bubble resolves the aim assist bubble issue specifically for mouse and keyboard users strength options option 3 is the strongest, followed by option 2, and then option 1 adjust the options to find the perfect balance and experience enhanced aim assist while playing your apex 155,296 false true unhandled content type false unhandled content type false unhandled content type false unhandled content type false unhandled content type false unhandled content type ⓜ️ aim assist booster 155,296 false true unhandled content type false unhandled content type false unhandled content type false unhandled content type false unhandled content type false unhandled content type false unhandled content type false unhandled content type false unhandled content type false unhandled content type ⓜ️ rapid fire this will allow you to set if rapid fire should be allowed when using single fire or burst fire weapons 155,296 false true unhandled content type false unhandled content type false unhandled content type false unhandled content type false unhandled content type false unhandled content type 155,296 false true unhandled content type false unhandled content type false unhandled content type false unhandled content type false unhandled content type false unhandled content type false unhandled content type false unhandled content type ⓜ️ quick scope 🏦 quick scope docid\ fplenwhxo2sqmawmqx no is a powerful feature designed to enhance your shooting efficiency and speed when using this feature, pressing either fire (default r2 ) will trigger an automated sequence your weapon will swiftly zoom in, fire, and then zoom back out this seamless motion can shave up to two seconds off your shooting time, offering a significant advantage compared to traditional firing methods 155,296 false true unhandled content type false unhandled content type false unhandled content type false unhandled content type false unhandled content type false unhandled content type false unhandled content type false unhandled content type false unhandled content type false unhandled content type false unhandled content type false unhandled content type 155,296 false true false unhandled content type false unhandled content type false unhandled content type false unhandled content type ⓜ️ sniper breath sniper breath stabilizes your aim when using a marksman or sniper rifle allowing for the most accurate shot without the need to manually hold the stabilize aim button 155,296 false true unhandled content type false unhandled content type false unhandled content type false unhandled content type true unhandled content type true unhandled content type ⓜ️ turbo melee rapidly melee while holding the in game melee button allowing for quick hits 155,296 false true unhandled content type false unhandled content type false unhandled content type false unhandled content type false unhandled content type false unhandled content type ⓜ️ vm speed vm speed allows you to set how responsive your controller is a lower value will allow for a more fluid gaming experience and we recommend a value of 4ms lowering this setting can increase cpu load if you experience audio corruption when using a wired headset increase this setting 155,296 false true unhandled content type false unhandled content type false unhandled content type false unhandled content type false unhandled content type false unhandled content type