COMMUNITY GAMEPACKS
COD: WZ MOBILE 23
Anti-Recoil
🔴 anti recoil recoil is when your weapon moves on its own while firing anti recoil reduces this erratic movement making your shots more accurate and more likely to hit your target for example, without anti recoil your weapon may pull up when you fire and with anti recoil your weapon will stay on target and fire straight each weapon in each game has a unique recoil pattern and when adjusted correctly anti recoil simply combats the vertical (and sometimes horizontal) aspect of this when the game causes the weapon to pull up, anti recoil will pull the weapon down enough to level out your shot info anti recoil values are different for each weapon , and the built in weapon tracking system applies expert anti recoil values and other mod settings specific to the primary or secondary weapon you are using however, attachments can change the mechanics of the weapon, so we also provide the ability to fine tune the horizontal and vertical x & y axis for both primary and secondary weapons micro low option will reduce the effect slightly while shooting and moving the analog sticks jump toggle hold view/touchpad + press rb/r1 to jump to the anti recoil adjustment menu for per weapon anti recoil adjustments hold view/touchpad + press lt/l2 to jump to the anti recoil adjustment menu for active profile anti recoil adjustments pro tip a higher value means a stronger recoil compensation, and a lower value means less recoil compensation anti recoil vertical strength for both primary and secondary weapons can be adjusted from 100 to 100, and horizontal strength from 100 to 100 in real time by using the zen oled gamepack adjustable menu this allows you to quickly tune your weapon directly from your controller while playing the game, and without having to unplug and connect your zen to a pc the new multi stage recoil scales a weapon's pattern by a percentage if you notice too much up or down movement decrease the y value increasing y will make up and down movement greater should you want to lessen left and right movement decrease x while increasing it will make these movements stronger if regular fire , rapid fire or burst fire weapon profiles are select these will only apply a static anti recoil value when these profiles are in use to set an anti recoil value when using any of these 3 weapon profiles use the jump toggle view / touchpad + rb / r1 when you the gamepack will take you to anti recoil adjustments for your active profile for example, if you have the regular fire profile and want to set an anti recoil value to use after using the jump toggle for anti recoil you would see regular fire x and regular fire y in game deadzone, sensitivity, and response curves must match if these do not match anti recoil will not perform as it should and reduce the accuracy of anti recoil if you are using the inverted y axis version of this mod, the invert vertical look in game option must be set to enabled option description adjustable disabled anti recoil mod & quick toggle is disabled no enabled anti recoil mod is enabled yes inverted y anti recoil mod is enabled inverts right stick axis ( enable in game also ) yes hybrid apply anti recoil while using aim assist at the same time yes hybrid inverted y apply inverted anti recoil while using aim assist at the same time yes anti recoil quick toggle hold lt/l2 & press d pad down 🔴 profile 1 primary weapon select the profile 1 primary weapon you are using in game the weapon tracking system will automatically manage anti recoil, fire mods, quickscope, and sniper breath settings to match the primary and secondary weapon you are using fire mods, quickscope, and sniper breath will still need to be enabled in the gamepack menu info there are a few things worth noting call of duty gives you the ability to use attachments, however, all mods in this gamepack are tuned to the weapon's default settings these attachments can change the weapon mechanics so anti recoil & aim assist adjustable modifiers will need to be tuned manually to compensate if you are using any of the following optics muzzles barrels bodies underbarrels ammunition mags handles stocks grips lasers both axis primary/secondary vertical (y) and primary/secondary horizontal (x) can be adjusted in real time to help compensate for any changes if a weapon is pulling up too much, increase the y value if it's pulling down, decrease the y value when a weapon pulls left too much, increase the x value if it pulls right, decrease it tip all weapon timings and settings are optimized for controllers if you are using a mouse you will need to tune all anti recoil and aim assist adjustables as well as in game sensitivity options to suit your style of gameplay warning should go ever want to quickly edit anti recoil for an active profile hold view / touchpad + lt / l2 this will go straight to anti recoil adjustment for your active profile should go ever want to quickly edit anti recoil for your active weapon hold view / touchpad + rb / r1 this will go straight to anti recoil adjustment from your active weapon from here you are able to make adjustments for any weapon and any profile even while playing so you can see the changes being made in real time once done just press b / circle once to save your settings if you decide to want to jump to the weapon selection menu hold view/touchpad + rt/r2 this gives you instant access to the weapon selection menu so you can select the weapon in use the weapons table below will highlight what class it belongs to and what mods are being tracked and enabled by the weapon profile system this applies to anti recoil, fire mods, and sniper breath mods regular fire (generic) rapid fire (generic) burst fire (generic) kastov 545 (assualt rifle) kastov 762 (assualt rifle) kastov 74u (assualt rifle) lachmann 556 (assualt rifle) m13b (assualt rifle) m16 (assualt rifle) m4 (assualt rifle) stb 556 (assualt rifle) taq 56 (assualt rifle) ftac recon (battle rifle) lachmann 762 (battle rifle) so 14 (battle rifle) taq v (battle rifle) bas p (sub machine gun) fennec 45 (sub machine gun) fss hurricane (sub machine gun) lachmann sub (sub machine gun) minibak (sub machine gun) mx9 (sub machine gun) pdsw 528 (sub machine gun) vaznev 9k (sub machine gun) vel 46 (sub machine gun) bryson 800 (shotgun) bryson 890 (shotgun) expedite 12 (shotgun) lockwood 300 (shotgun) 556 icarus (light machine gun) hcr 56 (light machine gun) raal mg (light machine gun) rapp h (light machine gun) rpk (light machine gun) sakin mg38 (light machine gun) ebr 14 (marksman rifle) lm s (marksman rifle) lockwood mk2 (marksman rifle) sa b 50 (marksman rifle) sp r 208 (marksman rifle) taq m (marksman rifle) tempus torrent (marksman rifle) la b 330 (sniper rifle) mcpr 300 (sniper rifle) signal 50 (sniper rifle) sp x 80 (sniper rifle) victus xmr (sniper rifle) 50 gs (handgun) basilisk (handgun) p890 (handgun) x12 (handgun) x13 auto (handgun) jokr (launcher) pila (launcher) rpg 7 (launcher) strela p (launcher) combat knife (melee) riot shield (melee) 🔴 profile 1 secondary weapon select the profile 1 secondary weapon you are using in game the weapon tracking system will automatically manage anti recoil, fire mods, quickscope, and sniper breath settings to match the primary and secondary weapon you are using profile 1 secondary weapon this is the profile 1 for your secondary weapon optimized anti recoil values are automatically applied to each weapon and will change in real time when you change your weapon depending on your secondary weapon other mod settings will be activated or deactivated to ensure compatibility and optimal performance we do the heavy lifting for you! profile 1 secondary weapon adjust anti recoil vertical ( 120 120) there are perks, blueprints, attachments, and other in game options that can have an effect on your weapon's mechanics, so we give you the ability to adjust the secondary weapon y axis to help compensate profile 1 secondary weapon adjust anti recoil horizontal ( 120 120) there are perks, blueprints, attachments, and other in game options that can have an effect on your weapon's mechanics, so we give you the ability to adjust the secondary weapon x axis to help compensate weapon information is identical to primary weapon ( see above for full list ) 🔴 profile 2 primary weapon select the profile 2 primary weapon you are using in game the weapon tracking system will automatically manage anti recoil, fire mods, quickscope, and sniper breath settings to match the primary and secondary weapon you are using profile 2 primary weapon this is the profile 1 for your primary weapon optimized anti recoil values are automatically applied to each weapon and will change in real time when you change your weapon depending on your secondary weapon other mod settings will be activated or deactivated to ensure compatibility and optimal performance we do the heavy lifting for you! profile 2 primaryweapon adjust anti recoil vertical ( 120 120) there are perks, blueprints, attachments, and other in game options that can have an effect on your weapon's mechanics, so we give you the ability to adjust the secondary weapon y axis to help compensate profile 2 primary weapon adjust anti recoil horizontal ( 120 120) there are perks, blueprints, attachments, and other in game options that can have an effect on your weapon's mechanics, so we give you the ability to adjust the secondary weapon x axis to help compensate weapon information is identical to primary weapon ( see above for full list ) 🔴 profile 2 secondary weapon select the profile 2 secondary weapon you are using in game the weapon tracking system will automatically manage anti recoil, fire mods, quickscope, and sniper breath settings to match the primary and secondary weapon you are using profile 2 secondary weapon this is the profile 2 for your secondary weapon optimized anti recoil values are automatically applied to each weapon and will change in real time when you change your weapon depending on your secondary weapon other mod settings will be activated or deactivated to ensure compatibility and optimal performance we do the heavy lifting for you! profile 2 secondary weapon adjust anti recoil vertical ( 120 120) there are perks, blueprints, attachments, and other in game options that can have an effect on your weapon's mechanics, so we give you the ability to adjust the secondary weapon y axis to help compensate profile 2 secondary weapon adjust anti recoil horizontal ( 120 120) there are perks, blueprints, attachments, and other in game options that can have an effect on your weapon's mechanics, so we give you the ability to adjust the secondary weapon x axis to help compensate weapon information is identical to primary weapon ( see above for full list ) 🔴 profile 3 primary weapon select the profile 3 primary weapon you are using in game the weapon tracking system will automatically manage anti recoil, fire mods, quickscope, and sniper breath settings to match the primary and secondary weapon you are using profile 3 primary weapon this is the profile 3 for your primary weapon optimized anti recoil values are automatically applied to each weapon and will change in real time when you change your weapon depending on your primary weapon other mod settings will be activated or deactivated to ensure compatibility and optimal performance we do the heavy lifting for you! profile 3 primary weapon adjust anti recoil vertical ( 120 120) there are perks, blueprints, attachments, and other in game options that can have an effect on your weapon's mechanics, so we give you the ability to adjust the primary weapon y axis to help compensate profile 3 primary weapon adjust anti recoil horizontal ( 120 120) there are perks, blueprints, attachments, and other in game options that can have an effect on your weapon's mechanics, so we give you the ability to adjust the primary weapon x axis to help compensate weapon information is identical to primary weapon ( see above for full list ) 🔴 profile 3 secondary weapon select the profile 3 secondary weapon you are using in game the weapon tracking system will automatically manage anti recoil, fire mods, quickscope, and sniper breath settings to match the primary and secondary weapon you are using profile 3 secondary weapon this is the profile 3 for your secondary weapon optimized anti recoil values are automatically applied to each weapon and will change in real time when you change your weapon depending on your secondary weapon other mod settings will be activated or deactivated to ensure compatibility and optimal performance we do the heavy lifting for you! profile 3 secondary weapon adjust anti recoil vertical ( 120 120) there are perks, blueprints, attachments, and other in game options that can have an effect on your weapon's mechanics, so we give you the ability to adjust the secondary weapon y axis to help compensate profile 3 secondary weapon adjust anti recoil horizontal ( 120 120) there are perks, blueprints, attachments, and other in game options that can have an effect on your weapon's mechanics, so we give you the ability to adjust the secondary weapon x axis to help compensate weapon information is identical to primary weapon ( see above for full list ) 🔴 profile 4 primary weapon select the profile 4 primary weapon you are using in game the weapon tracking system will automatically manage anti recoil, fire mods, quickscope, and sniper breath settings to match the primary and secondary weapon you are using profile 4 primary weapon this is the profile 4 for your primary weapon optimized anti recoil values are automatically applied to each weapon and will change in real time when you change your weapon depending on your primary weapon other mod settings will be activated or deactivated to ensure compatibility and optimal performance we do the heavy lifting for you! profile 4 primary weapon adjust anti recoil vertical ( 120 120) there are perks, blueprints, attachments, and other in game options that can have an effect on your weapon's mechanics, so we give you the ability to adjust the primary weapon y axis to help compensate profile 4 primary weapon adjust anti recoil horizontal ( 120 120) there are perks, blueprints, attachments, and other in game options that can have an effect on your weapon's mechanics, so we give you the ability to adjust the primary weapon x axis to help compensate weapon information is identical to primary weapon ( see above for full list ) 🔴 profile 4 secondary weapon select the profile 4 secondary weapon you are using in game the weapon tracking system will automatically manage anti recoil, fire mods, quickscope, and sniper breath settings to match the primary and secondary weapon you are using profile 4 secondary weapon this is the profile 4 for your secondary weapon optimized anti recoil values are automatically applied to each weapon and will change in real time when you change your weapon depending on your secondary weapon other mod settings will be activated or deactivated to ensure compatibility and optimal performance we do the heavy lifting for you! profile 4 secondary weapon adjust anti recoil vertical ( 120 120) there are perks, blueprints, attachments, and other in game options that can have an effect on your weapon's mechanics, so we give you the ability to adjust the secondary weapon y axis to help compensate profile 4 secondary weapon adjust anti recoil horizontal ( 120 120) there are perks, blueprints, attachments, and other in game options that can have an effect on your weapon's mechanics, so we give you the ability to adjust the secondary weapon x axis to help compensate weapon information is identical to primary weapon ( see above for full list ) 🔴 profile 5 primary weapon select the profile 5 primary weapon you are using in game the weapon tracking system will automatically manage anti recoil, fire mods, quickscope, and sniper breath settings to match the primary and secondary weapon you are using profile 5 primary weapon this is the profile 5 for your primary weapon optimized anti recoil values are automatically applied to each weapon and will change in real time when you change your weapon depending on your primary weapon other mod settings will be activated or deactivated to ensure compatibility and optimal performance we do the heavy lifting for you! profile 5 primary weapon adjust anti recoil vertical ( 120 120) there are perks, blueprints, attachments, and other in game options that can have an effect on your weapon's mechanics, so we give you the ability to adjust the primary weapon y axis to help compensate profile 5 primary weapon adjust anti recoil horizontal ( 120 120) there are perks, blueprints, attachments, and other in game options that can have an effect on your weapon's mechanics, so we give you the ability to adjust the primary weapon x axis to help compensate weapon information is identical to primary weapon ( see above for full list ) 🔴 profile 5 secondary weapon select the profile 5 secondary weapon you are using in game the weapon tracking system will automatically manage anti recoil, fire mods, quickscope, and sniper breath settings to match the primary and secondary weapon you are using profile 5 secondary weapon this is the profile 5 for your secondary weapon optimized anti recoil values are automatically applied to each weapon and will change in real time when you change your weapon depending on your secondary weapon other mod settings will be activated or deactivated to ensure compatibility and optimal performance we do the heavy lifting for you! profile 5 secondary weapon adjust anti recoil vertical ( 120 120) there are perks, blueprints, attachments, and other in game options that can have an effect on your weapon's mechanics, so we give you the ability to adjust the secondary weapon y axis to help compensate profile 5 secondary weapon adjust anti recoil horizontal ( 120 120) there are perks, blueprints, attachments, and other in game options that can have an effect on your weapon's mechanics, so we give you the ability to adjust the secondary weapon x axis to help compensate weapon information is identical to primary weapon ( see above for full list ) 🔴 active profile new to this update is the ability to set a total of 5 separate loadouts each will let you set a weapon to use for the primary and secondary weapons in addition to this, each loadout will allow for custom anti recoil adjustments to be stored when a profile is active the weapons, and anti recoil settings associated with it are automatically loaded we have made things super easy should you want to quickly change profiles simply hold view / touchpad + lb / l1 to jump to profile selection pick the one you would like to use then press b / circle once this sets and saves the chosen profile to be used info manual to switch the weapon profile a toggle has to be pressed hold view / touchpad + y / triangle to use your primary weapon profile hold view / touchpad + b / circle to use your secondary weapon profile automatic the weapon profiles will be switched automatically when you switch weapons in game with the switch weapon button when you use the automatic mode you can re sync your weapon profiles by using the manual profile switching toggles option description profile 1 sets active profile to profile 1 profile 2 sets active profile to profile 2 profile 3 sets active profile to profile 3 profile 4 sets active profile to profile 4 profile 5 sets active profile to profile 5 🔴 weapon profile switch method this gamepack has a built in weapon tracking system, designed to intelligently manage anti recoil and other mod settings depending on which weapon you are using in game so that mods do not conflict with normal gameplay you can choose to switch from primary to secondary weapon profiles automatically, or manually with a quick toggle pro tip when using the auto switch method, the built in weapon tracking system may become "desynced" for example, if you respawn with your secondary weapon enabled but the mod is detected and switched to the primary weapon, or when navigating the in game menu to resync primary weapon or secondary weapon use the same toggle as the manual switch option description manual manually switch primary & secondary weapon profiles (view/touchpad + b/circle will load your secondary view/touchpad + pressing y/triangle will load you primary) primary weapon switch view/touchpad + y/triangle green led indicates that primary weapon profile is active secondary weapon switch view/touchpad + b/circle red led indicates that secondary weapon profile is active automatic automatically switch weapons and corresponding mod settings when you switch weapons in game primary manual switch toggle view/touchpad + y/triangle secondary weapon manual switch view/touchpad + b/circle 5