In-Game Settings
๐ซ Important
This page is the most important part of setting up this GamePack. Every in-game setting on this page must be matched before using the GamePack. If you fail to match ANY of these settings, the GamePack WILL NOT WORK!
Please Note that ALL settings for this GamePack are controlled through the OLED Menu. There are no GCI settings to adjust.
The guide assumes your Zen is switched to the correct memory slot, and that you know how to enter the GamePack menu by pressing L2 + OPTIONS.
Select the Legend you're using. This will automate a whole range of optimal settings.
OLED Menu Navigation
- Navigate Up-Down to "MOD1 In-Game".
- Navigate Left-Right to select your active in-game Legend.
- Press Circle to save.
๐ Ballistic Sling
All Legends can use two weapons at any one time (PRIMARY/SECONDARY), except for the 'Ballistic' legend which can use a third, called the 'SLING'.
๏ปฟLegend Names๏ปฟ | ๏ปฟ |
---|---|
๏ปฟAlter๏ปฟ | ๏ปฟLoba๏ปฟ |
๏ปฟAsh๏ปฟ | ๏ปฟMad Maggie๏ปฟ |
๏ปฟBallistic (See Sling Info) | ๏ปฟMirage๏ปฟ |
๏ปฟBangalore๏ปฟ | ๏ปฟNewcastle๏ปฟ |
๏ปฟBloodhound๏ปฟ | ๏ปฟOctane๏ปฟ |
๏ปฟCatalyst๏ปฟ | ๏ปฟPathfinder๏ปฟ |
๏ปฟCaustic๏ปฟ | ๏ปฟRampart๏ปฟ |
๏ปฟConduit๏ปฟ | ๏ปฟRevenant๏ปฟ |
๏ปฟCrypto๏ปฟ | ๏ปฟSeer๏ปฟ |
๏ปฟFuse๏ปฟ | ๏ปฟValkyrie๏ปฟ |
๏ปฟGibraltar๏ปฟ | ๏ปฟVantage๏ปฟ |
๏ปฟHorizon๏ปฟ | ๏ปฟWattson๏ปฟ |
๏ปฟLifeline๏ปฟ | ๏ปฟWraith๏ปฟ |
All button layout presets are available in this GamePack - including a custom layout!
OLED Menu Navigation:
- Navigate Up-Down to "MOD2 In-Game Btn".
- Navigate Left-Right to select your in-game Button Layout.
- Press Circle to Save.
๐ Custom Layout
Apex does not support custom button layouts, but with Cronus Zen, you can personalize any button configuration to match your preferred play style.
Simply set the GamePack option to "PS5 Custom", then navigate Up-Down to select the Action button, and Left-Right to select the custom button you wish to use. Finally, set the in-game button layout to "Default".
The PS5 custom buttons can be found in the menu from MOD3 to MOD17 (see below for OLED Menu options).
๏ปฟButton Layout Options๏ปฟ |
---|
Default |
Default Swapped (Swap LT/RT with LB/RB) |
Bumper Jumper |
Button Puncher |
Evolved |
Grenadier |
Ninja |
Custom (Ignore this) |
PS5 Custom (See Below) |
๏ปฟCustom Action Buttons๏ปฟ | ๏ปฟDefault PS Buttons๏ปฟ |
---|---|
ADS | L2 |
Fire/Attack | R2 |
Jump | CROSS |
Crouch | CIRCLE |
Melee | R3 |
Reload/Pickup/Interact | SQUARE |
Cycle/Swap/Holster | TRIANGLE |
Ping | R1 |
Tactical | L1 |
Sprint | L3 |
Use Health | D-PAD UP |
Character Action | D-PAD DOWN |
Toggle Fire Mode | D-PAD LEFT |
Equip Grenade | D-PAD RIGHT |
Map | TOUCHPAD |
๐ง Pro Tip
Playing with the Button Puncher layout is recommended as you don't have to move your thumb off the AIM stick to press the crouch button.
All default analog stick layout presets are available in this GamePack.
OLED Menu Navigation:
- Navigate Up-Down to "MOD18 In-Game Stk".
- Navigate Left-Right to select your in-game Stick Layout.
- Press Circle to save.
๏ปฟStick Layout Options๏ปฟ |
---|
Default |
Southpaw |
Legacy |
Southpaw Legacy |
The Trigger Deadzone works by ignoring a specific amount of input from the triggers before responding in-game. The lower the trigger deadzone, the faster the game reacts to your inputs.
OLED Menu Navigation:
- Navigate Up-Down to "MOD19 In-Game Trg".
- Navigate Left-Right to select your in-game Trigger Deadzone.
- Press Circle to save.
๏ปฟTrigger Deadzone Options๏ปฟ |
---|
None |
Default |
Moderate |
High |
Max |
The Look Deadzone setting is a critical feature that helps maintain your in-game precision. It creates a buffer zone around the center of your analog stick, ignoring minor movements that could otherwise interfere with your gameplay.
OLED Menu Navigation:
- Navigate Up-Down to "MOD 20 In-Game LD".
- Navigate Left-Right to select your in-game Look Deadzone.
- Press Circle to save.
๏ปฟLook Deadzone Options๏ปฟ |
---|
None |
Small |
Large |
HIP sensitivity, labeled in-game as "Look Sensitivity", determines how swiftly your character turns when not aiming down sights (ADS). This setting ranges from 1 (slowest) to 8 (fastest), with 4 being a balanced choice for many players, offering a brisk turn speed without aiming.
OLED Menu Navigation:
- Navigate Up-Down to "MOD 21 In-Game HIP".
- Navigate Left-Right to select your in-game Look Sensitivity.
- Press Circle to save.
๐ง Pro Tip
A higher HIP sensitivity results in rapid turningโideal for quick environment scans. In contrast, a lower sensitivity gives you a more deliberate turn pace, beneficial for precision when wielding short to mid-range weapons.
ADS sensitivity, labeled as "Look Sensitivity [ADS]" in-game, determines how swiftly your character turns when aiming down sights (ADS). This setting ranges from 1 (slowest) to 8 (fastest), with 3 being a balanced choice for many players, offering a brisk turn speed while aiming.
OLED Menu Navigation:
- Navigate Up-Down to "MOD 22 In-Game ADS".
- Navigate Left-Right to select your in-game Look Sensitivity [ADS].
- Press Circle to save.
๐ง Pro Tip
High ADS sensitivity means quicker turning which is great for tracking fast-moving targets. Lower sensitivity, on the other hand, offers more control and precision, but with a slower turning speed - ideal for maintaining steady aim or using snipers.
Typically, ADS Sensitivity is set 1 below HIP Sensitivity for optimum performance. Example, if Look Sensitivity is set to 5, Look Sensitivity [ADS] should be set to 4.
Response curve settings shape the way your analog stick movements transform into in-game character actions. This GamePack supports all response curves: Classic, Steady, Fine Aim, High Velocity, and Linear.
OLED Menu Navigation:
- Navigate Up-Down to "MOD 23 In-Game RC".
- Navigate Left-Right to select your in-game Response Curve.
- Optional: Press CROSS to select an Artificial Deadzone (See below).
- Press Circle to save.
๏ปฟResponse Curve Options๏ปฟ |
---|
Classic |
Steady |
Fine Aim |
High Velocity |
Linear |
๏ปฟArtificial Deadzone (Press CROSS to access)๏ปฟ |
---|
Default 0. Range 0-1000. |
This setting will counter stick drift and prevent a weapon from drifting. If you notice that you are unable to get a weapon steady even after setting up Anti-Recoil increase the value (1 to 1000) of this setting. Most Dualsense controllers are likely to fall within the range of 200 to 500 and we recommend the default value of 500. Most hall effect controllers will be in the 100 to 200 range if they are not perfectly calibrated. If you have ensured your controller with hall effect sticks is perfectly calibrated we recommend a value of 100 for best performance. Setting Artifical Deadzone too high may cause delayed stick movement and setting it to low may cause Anti-Recoil not to work its best when not moving the right analog stick.
If you encounter a weapon drifting after setting up Anti-Recoil, start with setting the Artificial Deadzone to "500". This will make your Right Stick behave similarly to a "Small" Look Deadzone.
To counter stick drift using the in-game settings, follow these steps:
- Set Look Deadzone to 'Small': This helps to minimize drift by reducing the sensitivity of the analog stick.
- Set Look Sensitivity between 3-5: This range balances responsiveness and control.
- Fine-Tune ADS Sensitivity: For more precision during aiming down sights (ADS), reduce the Look Sensitivity [ADS] by 1. For example, if Look Sensitivity is set to 5, set Look Sensitivity [ADS] to 4.
If you are using a DualSense Edgeยฎ controller, you must change the built-in Right Stick Sensitivity/Deadzone settings or it will break Anti-Recoil:
- Go to Settings > Accessories.
- Select DualSense Edge Wireless Controller > Custom Profiles.
- Select Create Custom Profile, call it 'Apex BEAM2.0', then select OK.
- Select the profile you created and...
- Right Stick Sensitivity Curve: Default
- Curve Adjustment: 0
- Deadzone Adjustment: 0%
In Apex Legends, response curves determine how your aiming input on the controller translates to movement in the game. Understanding these curves can help you choose the one that best suits your playstyle. In most cases, Classic & Linear are the most popular.
Here are the different response curves, their benefits, and recommended settings for both controller and mouse & keyboard users:
Description: The default response curve that most players start with.
Benefits: Offers a balanced and familiar feel for most gamers. It provides a good mix of control and speed, making it suitable for a wide range of playstyles. Ideal for players who are used to standard FPS aiming mechanics.
Controller: Look Sensitivity HIP: 4, ADS: 3, Deadzone: None or Small. Mouse: Look Sensitivity HIP: 7, ADS: 7, Deadzone: Small.
Description: Provides a direct, one-to-one relationship between stick movement and aim.
Benefits: Offers a very predictable and straightforward aiming experience. It responds exactly as you move the stick, with no acceleration or smoothing. This is beneficial for players who prefer a more raw and direct control over their aim, similar to using a mouse on PC.
Controller: Look Sensitivity HIP: 4, ADS: 3, Deadzone: Small. Mouse: Look Sensitivity HIP: 7, ADS: 7, Deadzone: Small.
There is a known firmware bug that can slightly reduce the performance of the linear curve when the deadzone is set to 'None.' Some users might not notice it, but if you do, we recommend trying a 'Small' deadzone. Alternatively, you can use the 'Classic' curve with 'None' deadzone.
Description: Provides a more gradual and consistent aiming experience.
Benefits: Perfect for players who prioritize precision over speed. It allows for more controlled and stable aiming, which can be beneficial for long-range engagements and sniping. It reduces the likelihood of over-correcting your aim.
Controller: Look Sensitivity HIP: 4, ADS: 4, Deadzone: Small. Mouse: Look Sensitivity HIP: 7, ADS: 7, Deadzone: Small.
Description: Offers a finer, more detailed control over your aim.
Benefits: Ideal for players who require high accuracy, especially in close-quarter combat. It allows for precise adjustments, making it easier to hit small or moving targets. Great for players who have a steady hand and prefer pinpoint accuracy. This curve functions similarly to the popular Dynamic curve found in Call of Duty.
Controller: Look Sensitivity HIP: 4, ADS: 3, Deadzone: Small. Mouse: Look Sensitivity HIP: 7, ADS: 7, Deadzone: Small.
Description: Accelerates your aim more quickly as you move the stick.
Benefits: Best for aggressive players who rely on quick reflexes and fast movements. It helps you rapidly adjust your aim, making it easier to track fast-moving enemies. Suitable for players who enjoy a high-paced gameplay style and need to switch targets quickly.
Controller: Look Sensitivity HIP: 4, ADS: 3, Deadzone: Small. Mouse: Look Sensitivity HIP: 7, ADS: 7, Deadzone: Small.
๐ Advanced Look Controls (ALC)
BEAM2.0 does not support ALC so it should be disabled.
However, even if it is already disabled, ALC can alter game dynamics and interfere with Anti-Recoil.
To ensure optimal performance:
- Reset ALC to its default settings. Head to Settings > Controller > Advanced Look Controls and hold the VIEW/TOUCHPAD button.
- Deactivate ALC by opting for 'Custom Look Controls' and toggling it to 'OFF'.
๐ง Pro Tip
For optimal Anti-Recoil performance, set the in-game 'Per Optic Settings' to default, then turn them off. If not aligned properly, mismatches in scope sensitivity and your Look Sensitivity [ADS] can cause recoil discrepancies.
Instructions:
- In-Game Menu > Settings > Per Optic Settings
- Choose 'On'
- Press TOUCHPAD
- Confirm with 'Yes'
- Then, select 'Off'
Console Selection allows you to manually set your console to optimize Anti-Recoil for your specific system. If you skip this step, the Anti-Recoil feature may require more significant adjustments and may not perform as effectively.
This feature disables the physical vibration you would normally feel through your controller during gameplay.
OLED Menu Navigation:
- Navigate Up-Down to "MOD 24 In-Game Vib"
- Navigate Left-Right to select your preferred setting.
- Press Circle to save.
ALWAYS Enable In-Game Vibration
If you wish to disable the physical rumbles that are sent to your controller, it's important that the in-game vibration option is still enabled for all M.O.D.s to run correctly.
๏ปฟRumble Options๏ปฟ | ๏ปฟDescription๏ปฟ |
---|---|
Allow Rumble | Controller WILL receive rumbles. |
Block Rumble | Controller WILL NOT receive rumbles. |
๐ซ Troubleshooting
If you find your weapon is not beaming, even though all your in-game settings are correct, don't panic! After incorporating some great community feedback, we've identified a straightforward fix which should be done before programming a new GamePack.
If this doesn't resolve whatever issue you are having, then there could be a problem with a setting in the game itself, so we recommend that you erase the saved data:
- ๏ปฟPS Button > Settings > Saved Data and Game/App Settings > Select Saved Data (PS4), Select Console Storage > select Delete, Tick the game title and select Delete.
- Zen Studio > Programmer Tab - Program the latest version of the GamePack to the first memory slot of your Zen.
- Match up all the In-Game Settings and you'll be BEAMING in no time!
๏ปฟ