The M.O.D.s
This page gives you the full list of every MACRO on DEMAND (M.O.D.) and what each one does to enhance your gameplay. For a deeper dive, check out our dedicated GamePack Walkthrough page, where each M.O.D. is explained in detail, complete with setup instructions, video guides, and tips on maximizing their effectiveness.
- ๐ Global Automatic Weapon Detection (PS5/PC DualSense Only)
- ๐ Automatic Weapon ReSync (PS5/PC DualSense Only)
- ๐ BEAM2.0 Anti-Recoil with Expert Presets for all Weapons
- ๐ BEAM2.0 Adaptive Anti-Recoil (DualSense Only)
- ๐ Silent Aim2.0 (None to Almost Zero Screen Shake)
- ๐ Aim Assist Booster - Controller (Stickiest Aim Assist Ever Made)
- ๐ Aim Assist Booster - Mouse & Keyboard (1st Working AA for MK)
- ๐ Adjustable VM Speeds (8ms, 4ms)
- ๐ Full In-Game settings support (FoV, Deadzones, Sensitivities, Reponse Curves)
- ๐ Attachment Support (All GunSmith attachments + Optics + Ext Mags)
- Fire M.O.D.s. (Rapid Fire, Dynamic Fire, Akimbo Fire)
- Shot M.O.D.s. (Jump Shot, Crouch Shot, Drop Shot)
- Fire/Shot M.O.D.s. Activator (Fire Only, On Fire, ADS & Fire)
- Quick Scope (On Fire, On ADS)
- Sniper Breath
- Turbo Melee
- Slide Cancel
- YY Macro (no DeSync)
- Bunny Hop
Every weapon, and most kinds of attachments have a unique 'Weapon Sway' which alters the game mechanics, resulting in changes to the Anti-Recoil X&Y values for that specific weapon.
As this pack features the new BEAM2.0 technology, all combinations of weapons, and attachments are automatically stabilized so you don't have to spend time looking for adjustable values. The GunSmith In-Game simply tells you what value you have put in your GamePack. ๐ฅ
Say goodbye to preset weapon profiles! This GamePack features a groundbreaking Global Automatic Weapon Detection System, designed specifically for use with the PS5/PC and DualSense controller.
With this innovative system, your weapon is automatically detected and assigned the correct Anti-Recoil & Aim Assist presets. Simply equip your weapon, start shooting, and let the BEAM2.0 system take care of the rest.
This GamePack supports automatic ReSync between the primary and secondary weapons for PS5 and PC.
For example, if you have a XM4 set as your primary and a PP-919 set as your secondary in the GamePack and experience a desync, simply start shooting. The primary or secondary weapon (depending on which one you shoot) will re-sync correctly without any toggles.
AK-74 & Model L & Krig C Detection of the Ak-74, Model L and Krig C may not be perfect. To address this, we offer an option to prioritize one of those three weapons. When you set a priority, all shots fired with the AK-74, Model L, or Krig C will be detected as the prioritized weapon.
Use the Preference Toggle to switch between prioritized weapons.
Rapid Fire Attachment
When equipping the Rapid Fire Attachment on any weapon, be sure to use the Rapid Fire Toggle before shooting to enable accurate weapon detection. If the Rapid Fire Attachment is not equipped, this toggle is not required.
Rapid Fire Attachment Detection Restriction For accurate detection with the following weapons:
- AK-74 and Krig C
- C9 and Jackal PDW
Be sure to use the Preference Toggle after activating the Rapid Fire Toggle. This will ensure optimal detection and performance.
Once the Rapid Fire Toggle is active and the Preference Toggle is used, it will display either AK-74/C9 or Krig C/PDW. If you are using one of these weapons, make sure it is prioritized correctly for accurate detection. The toggle functions independently for both Primary and Secondary profiles. For example, if you equip a Rapid Fire Attachment on your Primary weapon but not on your Secondary, the toggle will only apply to the Primary profile.
๏ปฟXbox๏ปฟ | ๏ปฟPlayStation๏ปฟ | ๏ปฟAction๏ปฟ |
---|---|---|
VIEW + RS | TOUCHPAD + R3 | Preference Toggle |
VIEW + LS | TOUCHPAD + L3 | Rapid Fire Toggle [ON/OFF] |
VIEW + RS | TOUCHPAD + R3 | AK/C9 - Krig C/PDW |
๐ซ Important Settings
Be sure to apply the following in-game settings to enable Global Automatic Weapon Detection:
- Full Haptics: ON
If you prefer not to feel physical vibrations or haptics:
- Controller: Enable "Block Rumble/Haptics " to stop feeling controller vibrations or haptics.
- Mouse & Keyboard: Enable "Block Rumble/Haptics" to prevent the A1 AUTH Controller from vibrating.
๐ Using a different Controller
If you prefer to use a controller other than the DualSense, simply keep the DualSense connected to port A1 and plug your preferred controller into port A3.
๐ Flipped Layout
To use the Flipped Layout, ensure this option is not activated in-game. Instead, select Default Flipped in the GamePack settings.
The old 4-profile system is gone! Now, with the Intelligent Weapon Armory System, there are no profiles to remember. Instead, you have an active Primary and Secondary weapon, which you can switch easily. Just activate the Armory System, and the Zen will show you the weapon categories. Pick a category, choose your weapon, and set it as your Primary or Secondary. This new system is faster, simpler, and more efficientโno more memorizing profiles!
๏ปฟXbox๏ปฟ | ๏ปฟPlayStation๏ปฟ | ๏ปฟAction๏ปฟ |
---|---|---|
VIEW + RT | TOUCHPAD + R2 | Access Armory System |
๏ปฟAnti-Recoil๏ปฟ is a top-tier M.O.D. utilized in first-person shooter games. It assists you in reducing, and often entirely eliminating, your weapons' recoil.
Exclusive to the Community GamePacks, BEAM2.0 takes Anti-Recoil to the next level. It is a dynamic, fully automated weapon tracking system that transforms your in-game character into a laser-guided juggernaut.
This groundbreaking update automates the recoil stabilization of almost every combination of Weapon & attachment, without any X&Y adjustments. ๐ฒ
We hired a top digital artist from wish.com to put together this exclusive presentation...
Yup, thatโs basically how it works. Just enable Anti-Recoil (Mod Menu > MOD5), pick up a weapon with your preferred attachments, and make sure the Zen is set to your chosen weapon using the Intelligent Weapon Armory Systemโor let it handle it automatically with Global Automatic Weapon Detection and you're good to go.๐
๏ปฟMenu Option๏ปฟ | ๏ปฟDescription๏ปฟ |
---|---|
Enabled | Adjustable |
Inverted-Y | Inverts the Y-Axis |
Adaptive Recoil | Adjustable while feeling the strength of recoil in triggers |
Adaptive Inverted-Y Recoil | Inverts the Y-Axis while feeling the strength of recoil in triggers |
The Anti-Recoil Mode offers two settings to optimize your weapon control depending on the situation. These modes adjust how recoil is managed based on whether youโre targeting static objects or engaged with moving enemies affected by Aim Assist.
- ๏ปฟOff Enemy: This mode maintains your weapon's base Anti-Recoil settings, making it ideal for targeting static objects like walls. You'll experience no recoil on static targets, but when aiming at a dummy or enemy, there may be slight recoil due to the Aim Assist slowdown.
- ๏ปฟOn Enemy: This mode adds extra recoil compensation to counter the slowdown effects of Aim Assist. Youโll experience zero recoil on dummies or enemies where Aim Assist affects your sensitivity (e.g., slowdown or rotational aim assist). However, on static objects like walls, this added compensation will be noticeable and may result in overcompensation.
๏ปฟMenu Option๏ปฟ | ๏ปฟDescription๏ปฟ |
---|---|
Off Enemy | Default. Base Anti-Recoil values. |
On Enemy | Add extra Anti-Recoil weight to counteract Aim Assist slowdown. |
Switching between your PRIMARY and SECONDARY weapons mid-battle is now effortless. The GamePack monitors weapon swaps using your selected method. Automatic: When you press the Cycle Weapon button, the GamePack automatically switches between Primary and Secondary weapons. Manual: You need to press a toggle button to switch between the Primary and Secondary profiles manually. Automatic Detection: With Global Automatic Weapon Detection, the system identifies your weapon automatically, so you donโt need to manage any toggles.
๏ปฟXB Jump Toggle๏ปฟ | ๏ปฟPS Jump Toggle๏ปฟ | ๏ปฟAction๏ปฟ |
---|---|---|
Hold VIEW + Y | Hold TOUCHPAD + TRIANGLE | Active PRIMARY Weapon |
Hold VIEW + B | Hold TOUCHPAD + CIRCLE | Active SECONDARY Weapon |
Note: Anti-Recoil must be enabled in the GamePack menu for the toggle to work.
๏ปฟXbox๏ปฟ | ๏ปฟPlayStation๏ปฟ | ๏ปฟAction๏ปฟ |
---|---|---|
LT + D-PAD DOWN | L2 + D-PAD DOWN | Anti-Recoil [ON/OFF] |
First of all, letโs break down how the standard Aim Assist๏ปฟ generally works. In this game, when either left or right stick movement is applied, the built-in aim assist feature quietly steps in at a certain movement threshold. Itโs like having a subtle co-pilot that gently slows down your aim and rotates your aim, making sure you lock onto targets more smoothly.
Aim Assist offers incredible benefits, but it has traditionally been accompanied by a downside: screen-shake. This jitter effect can sometimes be more detrimental than helpful. However, with the introduction of Silent Aim 2.0, this issue is eliminated.
No More Screen-Shake: - Silent Aim 2.0 almost removes the jitter effect, providing a smoother aiming experience.
Improved Precision: - Enjoy the advantages of Aim Assist without the usual drawbacks.
Enhanced Performance: - Achieve better control and accuracy in all scenarios.
Now, introducing Silent Aim 2.0, exclusive only to BEAM2.0 GamePacks. It automatically adjusts the strength according to your deadzone, sensitivity, and response curve values, giving you smoother aiming without screen-shake.
Silent Aim also works great with a mouse and keyboard as there is zero screen-shake and interference when the right stick or mouse is in motion.
No adjustments neededโSilent Aim self-calibrates to deliver the best performance automatically. Just set it and play with confidence!
๏ปฟMenu Option๏ปฟ | ๏ปฟDescription๏ปฟ |
---|---|
Disabled | Default |
Enabled | Silent Aim is Enabled |
Note: Silent Aim must be enabled in the GamePack menu for the toggle to work.
๏ปฟXbox๏ปฟ | ๏ปฟPlayStation๏ปฟ | ๏ปฟAction๏ปฟ |
---|---|---|
LT + D-PAD Right | L2 + D-PAD Right | Silent Aim [ON/OFF] |
The Aim Assist Booster M.O.D. enhances your gameplay experience, whether you're using a controller or mouse and keyboard. This MOD operates seamlessly without any visible effects on the screen. The only way to experience its benefits is through gameplay.
Universal Compatibility: Works with both controllers and mouse and keyboard setups.
Invisible Operation: No on-screen effects; feel the difference through improved play.
Combination Potential: Can be used alongside Silent Aim for a stronger Aim Assist
Eliminates Aim Assist Bubble: Resolves the Aim Assist Bubble issue specifically for mouse and keyboard users.
Aim Assist Booster has three options itโs best to test each setting to find what suits your gameplay style! If you're in the mood to experiment, you can even try MK Options on a controller or Controller Options on MK!
๏ปฟMenu Options๏ปฟ | ๏ปฟDescription๏ปฟ |
---|---|
Controller | AA Booster is optimized for controller use |
MK | AA Booster is optimized for mouse and keyboard use |
๏ปฟMenu Options๏ปฟ | ๏ปฟDescription๏ปฟ |
---|---|
Disabled | Default |
Option 1 | Option 1 is active |
Option 2 | Option 2 is active |
Option 3 | Option 3 is active |
Aim Assist Booster Option 3 requires specific GamePack settings. This new option could need a reduction in ADS Sensitivity within the pack for optimal performance! MK Users: Lower the ADS Sensitivity in the MK Tab while keeping both the In-Game and GamePack Sensitivity settings at MAX.
Fire M.O.D.s enhance your gunplay that optimize shooting speed and accuracy for a range of weapon types and firing styles. Rapid Fire: Repeatedly fire any burst or semi automatic weapon Dynamic Fire: Rapid Fire speed determined by fire button pressure Akimbo Fire: Rapid Fire for dual wield weapons
๏ปฟMenu Options๏ปฟ | ๏ปฟDescription๏ปฟ |
---|---|
Disabled | Default |
Rapid Fire | Repeatedly fire any burst or semi automatic weapon |
Dynamic Fire | Rapid Fire speed determined by fire button pressure |
Akimbo Fire | Rapid Fire for dual wield weapons |
Note: Fire M.O.D.s. must be enabled in the GamePack menu for the toggle to work.
๏ปฟXbox๏ปฟ | ๏ปฟPlayStation๏ปฟ | ๏ปฟAction๏ปฟ |
---|---|---|
LT + D-PAD UP | L2 + D-PAD UP | Fire Toggle [ON/OFF] |
Take control of your movement during gunplay with specialized Shot M.O.D.s designed to enhance your combat tactics through automatic actions.
Jump Shot: Jump when the fire button is pressed Auto Crouch: Crouch one time upon activator use Drop Shot: Go Prone while Shooting
๏ปฟMenu Options๏ปฟ | ๏ปฟDescription๏ปฟ |
---|---|
Disabled | Default |
Jump Shot Once | Jump when the fire button is pressed |
Jump Shot Always | Repeatedly jump while the while button is held |
Auto Crouch | Crouch repeatedly while the while button is held |
Drop Shot | Go Prone while Shooting |
Note: Shot M.O.D.s. must be enabled in the GamePack menu for the toggle to work.
๏ปฟXbox๏ปฟ | ๏ปฟPlayStation๏ปฟ | ๏ปฟAction๏ปฟ |
---|---|---|
LT + D-PAD LEFT | L2 + D-PAD LEFT | Shot M.O.D. [ON/OFF] |
Jump Shot Once is not compatible with the Flipped Layout due to in-game restrictions.
Control exactly when a M.O.D. is activated. This is particularly useful if you have one M.O.D that activates only when you Press Fire and another M.O.D. that activates only when you press ADS & Fire.
๏ปฟOn Fire: Fire while pressing the fire trigger. ADS is ignored. ADS & Fire: Fire while pressing ADS & Fire at the same time. Fire Only: Fire only when pressing the fire trigger. ADS will block the M.O.D.
๏ปฟMenu Option๏ปฟ | ๏ปฟDescription๏ปฟ |
---|---|
On Fire | Rapid Fire when holding the Fire Button |
ADS & Fire | Rapid Fire only when holding the ADS and Fire Button |
Fire Only | Rapid Fire only when holding the Fire Button |
Misc M.O.D.s provides extra features to enhance gameplay, allowing players to personalize and optimize their experience.
๐ฆ Quick Scope๏ปฟ is a feature designed to make fast, precise shooting easier. This mod automates the process of scoping in, firing, and quickly scoping out, all with a single button press. By handling this sequence automatically, Quick Scope gives you a faster, more efficient shot, saving valuable time and improving accuracy in intense situations.
ADS (Zoom) Time Adjustment: Controls the delay before firing after scoping in. Default is 200ms, adjustable from 200ms to 3000ms.
๏ปฟMenu Option๏ปฟ | ๏ปฟDescription๏ปฟ |
---|---|
Disabled | Default |
On Fire | Activates with a single pull of the Fire trigger |
On ADS | Activates with a single pull of the ADS trigger |
๏ปฟAdjustable Option๏ปฟ | ๏ปฟDescription๏ปฟ |
---|---|
ADS (Zoom) Time | Default: 200ms. Range 200-3000ms |
This M.O.D. automatically stabilizes your aim when you scope in with a sniper weapon by holding the Focus button (default LS/L3). It removes the weapon sway that typically occurs when aiming down sights, allowing for more precise shots. Additionally, this feature works with any weapon equipped with the Marksman Foregrip attachment, even if itโs not a sniper rifle, providing added stability across a broader range of weapons.
๏ปฟMenu Option๏ปฟ | ๏ปฟDescription๏ปฟ |
---|---|
Disabled | Default |
Enabled | Automatically hold the Focus Button LS/L3 default stabilizing sniper weapons. |
Rapidly Melee while the Melee Button is held (RS/R3 default).
๏ปฟMenu Option๏ปฟ | ๏ปฟDescription๏ปฟ |
---|---|
Disabled | Default |
Enabled | Automatically hold the Melee Button RS/R3 default |
To Turbo Melee with your knife instead of your current weapon, double-press RS/R3. The M.O.D. will automatically switch to your knife, allowing you to hold down the melee button for continuous Turbo Melee action.
Slide Cancel allows for quick slide maneuvers by resetting the slide animation, enabling faster movement and smoother transitions. This mod enhances mobility, helping you maintain momentum and stay agile in fast-paced gameplay.
Press the crouch button when sprinting.
Ready to level up? YY Macro is your go-to for lightning-fast weapon swaps that cancel animations and keep you in the action. Tap once, and youโre instantly back in control, moving like a legend. Itโs the smooth, pro move that makes every transition seamless and every second count. Get ready to go from clean to unstoppable.
Hold the sprint button to look like a pro .
Want to stay fast and unpredictable? Bunny Hop is your move. Chain jumps with perfect timing to keep your speed and glide past opponents without slowing down. With each hop, youโre harder to hit and constantly on the move. Master it, and youโre not just playingโyouโre flying.
Hold the jump button to execute continuous Bunny Hops.
Automatically ping opponents, weapons or point of interest and alert your teammates.
Option | Description |
---|---|
Disabled | Auto Ping is Disabled |
On Fire (Repeat) | Ping repeatedly when Fire is held |
On Fire (Once) | Ping once when Fire is pressed |
On ADS (Repeat) | Ping repeatedly when ADS is held |
On ADS (Once) | Ping once when ADS + Fire is pressed |
ADS Fire (Repeat) | Ping repeatedly when ADS + Fire is held |
ADS Fire (Once) | Ping once when ADS + Fire is pressed |
Hair Trigger reduces the trigger pull needed to activate a shot, making your weapon fire with the slightest press. This mod enhances reaction time, providing a faster firing response by optimizing trigger sensitivity for quicker shots during intense gameplay.
Keep the In-Game Trigger Deadzones set to 13 (default) for optimal performance.
A side effect of Global Automatic Weapon Detection with a Hair Trigger is that rumble feedback is disabled.
The Zombie Abuse feature quickly ADSes in and out to boost Aim Assist in Zombie Mode, helping you lock onto zombie heads.
VM Speed allows you to change how fast the GamePack reports to your game. This can allow for a more responsive gaming experience. However, if using a headset wired to your controller this M.O.D. may cause sound crackling. The speed can be set to either 8ms or 4ms. The lower the value the more responsive your controller may feel. Note that this setting may weaken Silent Aim.
๏ปฟMenu Option๏ปฟ | ๏ปฟDescription๏ปฟ |
---|---|
8ms | VM Speed is set to 8ms |
4ms | VM Speed is set to 4ms |
๏ปฟXbox๏ปฟ | ๏ปฟPlayStation๏ปฟ | ๏ปฟAction๏ปฟ |
---|---|---|
View + LT | Touchpad + L2 | Base Recoil Adjustment |
View + LB | Touchpad + L1 | Attachment Adjustment |
View + RT | Touchpad + R2 | Weapon Armory System |
View + RB | Touchpad + R1 | Optic Selection |
๏ปฟXbox๏ปฟ | ๏ปฟPlayStation๏ปฟ | ๏ปฟAction๏ปฟ |
---|---|---|
LT + D-PAD UP | L2 + D-PAD UP | Fire M.O.D. [ON/OFF] |
LT + D-PAD DOWN | L2 + D-PAD DOWN | Anti-Recoil [ON/OFF] |
LT + D-PAD LEFT | L2 + D-PAD LEFT | Silent Aim [ON/OFF] |
LT + D-PAD RIGHT | L2 + D-PAD RIGHT | Shot M.O.D. [ON/OFF] |
๏ปฟXbox๏ปฟ | ๏ปฟPlayStation๏ปฟ | ๏ปฟAction๏ปฟ |
---|---|---|
LT + Y | Touchpad + TRIANGLE | Primary Profile |
LT + B | Touchpad + CIRCLE | Secondary Profile |
๏ปฟXbox๏ปฟ | ๏ปฟPlayStation๏ปฟ | ๏ปฟAction๏ปฟ |
---|---|---|
VIEW + RS | TOUCHPAD + R3 | Model L - AK-74 - Krig C |
VIEW + LS | TOUCHPAD + L3 | Rapid Fire Attachment* |
VIEW + RS | TOUCHPAD + R3 | AK/C9 - Krig C/PDW* |
๏ปฟXbox๏ปฟ | ๏ปฟPlayStation๏ปฟ | ๏ปฟAction๏ปฟ |
---|---|---|
LT + VIEW | L2 + SHARE | GamePack [ON/OFF] |
๐ซ Troubleshooting
If you find your weapon is not beaming, even though all your in-game settings are correct, don't panic! After incorporating some great community feedback, we've identified a straightforward fix which should be done before programming a new GamePack.
If this doesn't resolve whatever issue you are having, then there could be a problem with a setting in the game itself, so we recommend that you erase the saved data:
- ๏ปฟPS Button > Settings > Saved Data and Game/App Settings > Select Saved Data (PS4), Select Console Storage > select Delete, Tick the game title and select Delete. Xbox Button > Highlight Call of Dutyยฎ > Press Menu > Manage Game and Add-ons > Select Saved Data > Delete All. (This does NOT delete the game, save game or your online multiplayer progress).
- Zen Studio > Programmer Tab - Program the latest version of the GamePack to the first memory slot of your Zen.
- Match up all the In-Game Settings and you'll be BEAMING in no time!
๏ปฟ