BEAM2.0 GAMEPACKS
COD BO6 BEAM2.0
x22 DOT's Settings
here, iโm sharing all my in game settings, including graphics, audio, and more, as many of you have requested to see exactly how i optimize my gameplay whether youโre looking for ways to enhance your performance or just curious about my setup, youโll find all the details right here! make sure to read first mouse and keyboard docid\ xfspp14ajyjyuoybb7tid (for cod)! ๐ฅ๏ธequipment platform pc cpu ryzen 7 7800x3d gpu rtx4090 ram 32gb mouse logitech gpro superlight 2 @ 1khz & 32 000 dpi mousepad logitech g840 xl sleeve full armsleve from wallhack keyboard wooting 60he monitor aw2723df @280hz headset simgot em6l + steelseries alias dac astro mixamp (star mode, no eq) controller ps5 dualsense gamepack cod bo6 beam2 0 gamepack mk profile cod bo6 mk profile version 1 6 โ๏ธin game settings ๐ฎ controller input device controller inputs button layout default \ stick layout default \ horizontal stick sens 4 0 \ vertical stick sens 4 0 \ simplified controls preset off \ low motor strain preset off \ bumper ping off \ swap bumpers/triggers off controller \ controller vibration off \ left stick min 5 \ left stick max 75 \ right stick min 10 \ right stick max 99 \ left trigger 13 \ right trigger 13 ๐ฏ aiming aiming \ sensitivity multiplier default \ look inversion (on foot) standard \ aiming advanced settings default \ ads sensitivity transition timing gradual aim assist \ target aim assist on motion sensor motion sensor behaviour off \ motion senser advanced settings default ๐ movement intelligent movement \ sprint assist on \ mantle assist off \ crouch assist off \ corner slide off movement behaviours slide/dive behaviours slide only \ auto door peek on \ automatic airborne mantle on \ sprint restore off \ slide maintains sprint off \ parachute automatic behaviour always \ mantle cancels reload on \ movement advanced settings default ๐ฅcombat combat behaviours \ aim down sight behaviour hold \ weapon mount activation off \ dedicated melee weapon activation hold melee \ armor plate behaviour apply all \ c4 detonation activation all at once \ equipment behaviour hold \ manual fire behaviour press \ combat advanced settings default overlay behaviours \ scoreboard/map/stats behaviour toggle \ overlay advanced settings default ๐ท graphics display display mode fullscreen exclusive \ aspect ratio automatic \ display gamma 2 2 (srgb) \ gamma/brightness 55 \ nvidia reflex low latency on + boost sustainability \ eco mode preset custom \ v sync (gameplay) off \ v sync (menus) off \ custom frame rate limit custom \ > gameplay custom frame rate limit 277 \ > menu custom frame rate limit 141 \ > out of focus custom frame rate limit 30 \ reduce menu render resolution native \ pause game rendering off \ reduce quality when inactive off \ focused mode 0 high dynamic range (hdr) \ high dynamic range (hdr) off quality \ graphics preset custom \ render resolution (2560 x 1440) 100 \ dynamic resolution off \ upscaling/sharpening fidelityfx cas \ > fidelityfx cas strength 100 \ nvidia dlss frame generation off \ vram scale target 50 \ variable rate shading off details & textures texture resolution normal \ texture filter anistropic normal \ depth of field off \ detail quality low \ particle resolution very low \ bullet impacts on \ persistent effects off \ shader quality low \ on demand texture streaming minimal \ > allocated texture cache size 16 \ > download limts off \ local texture streaming quality low shadow & lighting \ shadow quality very low \ screen space shadows off \ occlusion and screen space lighting off \ screen space reflections off \ static reflection quality low environment \ tessellation off \ volumetric quality low \ deffered physics quality off \ weather grid volumes off \ water quality off accessibility solutions \ motion reduction preset off field of view \ field of view 119 \ ads field of view affected \ weapon field of view wide \ 3rd person field of view 90 \ vehicle field of view wide camera \ world motion blur off \ weapon motion blur off \ 1st person camera movement least (50%) \ 3rd person camera movement least (50%) \ 3rd person ads transition 1st person ads \ inverted flashbang on ๐audio volumes \ master game volume 50 \ > gameplay music volume 0 \ > dialogue volume 0 \ > effects volume 100 \ > cinematic music volume 0 audio device speaker output windows default global \ audio mix treyarch mix \ mono audio off \ mute game when minimized on \ mute lincensed music off \ asymmetrical hearing compensation off functionality \ reduce tinnitus sound on \ hitmarker preset default ๐บinterface telemetry telemetry custom \ > fps counter on \ > server latency on \ > packet loss on \ > clock on network in game alert icons on hardware in game alert icons on readability subtitles all off color customization \ color filter filter 2 \ color filter target both \ world color intensity 100 \ interface color intensity 100 hud mini map square \ mini map rotation on \ radar on \ compass type minimap \ player names abbreviated crosshair \ crosshair center dot \ > center dot scale default \ > crosshair opacity 100 \ > crosshair color d00ff (hex#) \ hit marker visuals on \ damage based hit marker on all other settings not mentioned here are set to default ๐พgamepack settings \ sensitivity max (hip/ads) \ deadzones 5/10 (left/right min) \ vm speed 4ms/8ms (does not matter, use the one which is stutter free for you) \ silent aim v6 \ anti recoil off enemy \ auto ping ads + fire (repeat)