BEAM2.0 GAMEPACKS
COD WZ4 BEAM2.0

x22 DOT Settings

here, iโ€™m sharing all my in game settings, including graphics, audio, and more, as many of you have requested to see exactly how i optimize my gameplay whether youโ€™re looking for ways to enhance your performance or just curious about my setup, youโ€™ll find all the details right here! ๐Ÿ–ฅ๏ธequipment platform pc cpu ryzen 7 7800x3d gpu rtx4090 ram 32gb mouse razer viper v2 pro @ 1000hz & 30 000 dpi mousepad artisan zero soft keyboard wooting 60he monitor aw2723df @280hz headset simgot em6l + steelseries alias dac astro mixamp (star mode, no eq) controller ps5 dualsense gamepack cod wz4 beam2 0 gamepack mk profile cod wz4 mk profile version 1 1 โš™๏ธin game settings ๐ŸŽฎ controller input device controller inputs button layout default \ stick layout default \ horizontal stick sens 20 \ vertical stick sens 20 \ simplified controls preset off \ low motor strain preset off \ bumper ping off \ swap bumpers/triggers off controller \ controller vibration off \ left stick min 5 \ left stick max 75 \ right stick min 10 \ right stick max 99 \ left trigger 13 \ right trigger 13 ๐ŸŽฏ aiming aiming \ sensitivity multiplier default \ look inversion (on foot) standard \ aiming advanced settings default \ ads sensitivity transition timing gradual aim assist \ target aim assist on motion sensor motion sensor behaviour off \ motion senser advanced settings default ๐Ÿƒ movement intelligent movement \ sprint assist on \ mantle assist off \ crouch assist off \ corner slide off movement behaviours slide/dive behaviours slide only \ auto door peek on \ automatic airborne mantle on \ sprint restore off \ slide maintains sprint off \ parachute automatic behaviour always \ mantle cancels reload on \ movement advanced settings default ๐ŸฅŠcombat combat behaviours \ aim down sight behaviour hold \ weapon mount activation off \ dedicated melee weapon activation hold melee \ armor plate behaviour apply all \ c4 detonation activation all at once \ equipment behaviour hold \ manual fire behaviour press \ combat advanced settings default overlay behaviours \ scoreboard/map/stats behaviour toggle \ overlay advanced settings default ๐Ÿ“ท graphics display display mode fullscreen borderless \ aspect ratio automatic \ display gamma 2 2 (srgb) \ gamma/brightness 55 \ nvidia reflex low latency on + boost sustainability \ eco mode preset custom \ v sync (gameplay) off \ v sync (menus) off \ custom frame rate limit custom \ > gameplay custom frame rate limit 277 \ > menu custom frame rate limit 141 \ > out of focus custom frame rate limit 30 \ reduce menu render resolution native \ pause game rendering off \ reduce quality when inactive off \ focused mode 0 high dynamic range (hdr) \ high dynamic range (hdr) off quality \ graphics preset custom \ render resolution (2560 x 1440) 100 \ dynamic resolution off \ upscaling/sharpening fidelityfx cas \ > fidelityfx cas strength 100 \ nvidia dlss frame generation off \ vram scale target 50 \ variable rate shading off details & textures texture resolution normal \ texture filter anistropic normal \ depth of field off \ detail quality low \ particle resolution very low \ bullet impacts on \ persistent effects off \ shader quality low \ on demand texture streaming minimal \ > allocated texture cache size 16 \ > download limts off \ local texture streaming quality low shadow & lighting \ shadow quality very low \ screen space shadows off \ occlusion and screen space lighting off \ screen space reflections off \ static reflection quality low environment \ tessellation off \ volumetric quality low \ deffered physics quality off \ weather grid volumes off \ water quality off accessibility solutions \ motion reduction preset off field of view \ field of view 119 \ ads field of view affected \ weapon field of view wide \ 3rd person field of view 90 \ vehicle field of view wide camera \ world motion blur off \ weapon motion blur off \ 1st person camera movement least (50%) \ 3rd person camera movement least (50%) \ 3rd person ads transition 1st person ads \ inverted flashbang on ๐Ÿ”‰audio volumes \ master game volume 50 \ > gameplay music volume 0 \ > dialogue volume 0 \ > effects volume 100 \ > cinematic music volume 0 audio device speaker output windows default global \ audio mix treyarch mix \ mono audio off \ mute game when minimized on \ mute lincensed music off \ asymmetrical hearing compensation off functionality \ reduce tinnitus sound on \ hitmarker preset default ๐Ÿ“บinterface telemetry telemetry custom \ > fps counter on \ > server latency on \ > packet loss on \ > clock on network in game alert icons on hardware in game alert icons on readability subtitles all off color customization \ color filter filter 2 \ color filter target both \ world color intensity 100 \ interface color intensity 100 hud mini map square \ mini map rotation on \ radar on \ compass type minimap \ player names abbreviated crosshair \ crosshair center dot \ > center dot scale default \ > crosshair opacity 100 \ > crosshair color d00ff (hex#) \ hit marker visuals on \ damage based hit marker on all other settings not mentioned here are set to default ๐Ÿ‘พgamepack settings \ sensitivity max (hip/ads) \ deadzones 5/10 (left/right min) \ vm speed 4ms aim manipulation enabled/200 \ silent aim v4 \ aim assist booster type mk \ > aim assist booster option 3