The M.O.D. Library

Controlled Fire

the controlled fire (aka tap fire or smart fire ) macro (aka mod ), fires one bullet at a time with a fixed pause between each bullet this takes advantage of the first shot fired not having any ' controlled fire docid\ fx5ehlmr 5bugs2iovfbk ', so the mod will reset back to the weapons "first shot" state using the fastest wait time allowed this mod offers superior accuracy at medium to long range shots, while conserving ammo the mod works by tricking the game into believing the weapon is on its first shot every time it fires by waiting a specific amount of time before it fires the next shot the timing is similar for most weapons (250ms wait, 40ms hold) , but can be easily adjusted if using a script as always, if you're using this mod with a gamepack, the preset times for each weapon are already included so you don't have to do it yourself the most notable benefits of the controlled fire mod include conserve ammo the controlled fire mod allows players to conserve ammo by slowing down the fire rate of a weapon this way when a player is eliminated no extra ammo is wasted from a high fire rate improved accuracy the controlled rate of fire can also make it easier to hit targets, especially in situations where enemies or targets need to be eliminated quickly from a distance increased chances of getting kills the mod greatly improves accuracy, giving players an edge in online multiplayer matches increased versatility the controlled fire mod can be used with a variety of weapons, making them versatile and useful in different situations increased effectiveness controlled fire is also popular in games where initial shots have increased accuracy, as seen in popular battle royales cronus advantage cronus advantage by having the advantage of cronus zen, players can feel more confident in their abilities and play more aggressively, leading to more wins to put it simply, using the controlled fire mod can give you an edge in online multiplayer matches as it enables you to fire weapons at a set pace (one at a time is the most popular) , potentially increasing your chances of getting kills it can also be useful in situations where you need to eliminate multiple enemies or targets at a distance, or when you want to boost your chances of hitting the target also see the dynamic rapid fire docid\ s79afd 03fj7ogjvkqgv mod which detects the amount of pressure applied to the fire trigger, allowing you to increase or decrease the speed at which the weapon fires, giving more flexibility in different combat situations ๐Ÿ’ฅ weapon bloom "weapon bloom" is an effect that refers to the spread of bullets that occurs when firing a weapon this can reduce the accuracy of a player's shots, making it more difficult to hit targets, especially at longer ranges bloom was introduced to the mechanics of most modern shooters as a way to level the playing field for lower skilled players and provide a challenge for higher skilled players in this way, bloom can be seen as a balancing mechanism, designed to make the game more accessible to players of all skill levels, while still providing a competitive and challenging experience for the most skilled players most of the major titles have a certain amount of weapon bloom; the worst being battlefield (all weapons) battle royales (almost all) halo (dmr) warzone 2 0 (battle rifle & marksman rifle) mw2 (battle rifle & marksman rifle) the weapons most impacted by bloom are semi automatics when used with a rapid fire mod set to higher rates of fire on the other hand, slower rates of fire reduce the spread of bullets, lowering the bloom effect additionally, hip firing (shooting without aiming down sights) results in a much larger bloom compared to aiming down sights (ads), which offers improved accuracy and control the video below showcases a semi automatic weapon using a rapid fire mod, hip firing at both fast and slow rates by comparing the two, it's clear to see the difference in bloom with the fast rate resulting in an erratic expansion of the crosshair, while the slower rate maintains a tight crosshair pattern, demonstrating improved accuracy keep your cool, cowboy! just remember, fire slow and sidestep like a matador, and you'll tame that bloom in no time! ๐Ÿ˜„ adjustable rapid fire docid 0d1i fk5 69d448tkombk set to a slow rate of fire (usually 200ms) burst fire docid\ la3nhpmpzy3b81bmjjqlm set hold time to 400ms, release time of 350ms controlled fire docid\ fx5ehlmr 5bugs2iovfbk set to a low time (usually 100ms) dynamic rapid fire docid\ s79afd 03fj7ogjvkqgv apply light pressure to the fire trigger strafe shot docid\ ws77cnfggscdcadtb2akw battle royales only set to a low time (usually 100ms) โš™๏ธ gpc script example this is what the source code of a controlled fire (aka tap fire or smart fire ) macro (aka mod ) looks like note that all button labels match their corresponding buttons on other controllers for example, if the script says xb1 rt (right trigger), it will also press the right trigger (r2) on a playstation controller gpc controlled fire main { if(get ival(xb1 rt)){ // check if rt/r2 (right trigger) is held (fire trigger in most games) combo run(ccontrolledfire); // run controlled fire combo while rt/r2 (right trigger) is held } } combo ccontrolledfire{ 	set val(xb1 rt,100); // output rt/r2 (right trigger) at 100% 	wait(40); 	set val(xb1 rt,0); // release rt/r2 (right trigger) 	wait(300); // wait 300ms before firing a follow up shot } โ›” warning we would like to remind our users that the use of mods, or modifications, may not be allowed in official tournaments or in compliance with the game's end user license agreement (eula) it is the user's responsibility to review the rules and regulations of a specific game or tournament prior to using any mods, to ensure that their use is in compliance with any terms and conditions failure to do so may result in disqualification or violation of the game's eula