COMMUNITY GAMEPACKS
Destiny 2

Anti-Recoil

🔴 Primary Anti-Recoil Weapon

Recoil is when your weapon moves on its own while firing. Anti-Recoil reduces this erratic movement making your shots more accurate and more likely to hit your target. For example, without Anti-Recoil your weapon may pull up when you fire and with Anti-Recoil your weapon will stay on target and fire straight.

Each weapon in each game has a unique recoil pattern and when adjusted correctly Anti-Recoil simply combats the vertical (and sometimes horizontal) aspect of this. When the game causes the weapon to pull up, Anti-Recoil will pull the weapon down enough to level out your shot.

The Primary Anti-Recoil system will indicate the weapon profile your using by LED. The Primary Weapon will show a Green LED. Each Weapon Profile will have a LED color and Anti-Recoil and their Fire Mod will be tied together. When using The primary weapon simply press Y/Triangle to switch to the Secondary Weapon. Hold Y/Triangle to switch to Heavy Weapon, If Y/Triangle is pressed again It will switch back to Primary.

The Quick Toggle for Anti-Recoil will turn all weapon anti-recoils OFF/ON.

If your weapon profile somehow gets mixed up use the Weapon Profile Toggle to correct the profile.

PRIMARY WEAPON PROFILE TOGGLE: HOLD D-PAD LEFT & PRESS X/SQUARE

Pro Tip: A higher value means a stronger recoil compensation, and a lower value means less recoil compensation.

Anti-Recoil Vertical strength for both Primary and Secondary Weapons can be adjusted from 1 to 100, and Horizontal Strength from -100 to 100 in real-time by using the Zen OLED GamePack Adjustable Menu. This allows you to quickly tune your weapon directly from your controller while playing the game, and without having to unplug and connect your Zen to a PC.

If a weapon is pulling up too much down increase the Y value and if recoil is pulling down too much decrease the Y value. When a weapon pulls left too much increase the X value and if it pulls right too much you will need to decrease it.



Each Primary Weapon Profile has a Horizontal and Vertical value you can adjust.

If you are using the Inverted-Y Axis version of this Mod, the In-Game option must be set to enabled.

  • Disabled
  • Enabled
  • Inverted-Y
  • Rumble
  • Rumble Inverted-Y

🔴 Secondary Anti-Recoil Weapon

Recoil is when your weapon moves on its own while firing. Anti-Recoil reduces this erratic movement making your shots more accurate and more likely to hit your target. For example, without Anti-Recoil your weapon may pull up when you fire and with Anti-Recoil your weapon will stay on target and fire straight.

Each weapon in each game has a unique recoil pattern and when adjusted correctly Anti-Recoil simply combats the vertical (and sometimes horizontal) aspect of this. When the game causes the weapon to pull up, Anti-Recoil will pull the weapon down enough to level out your shot.

The Secondary Anti-Recoil system will indicate the weapon profile your using by LED. The Secondary Weapon will show a Green LED. Each Weapon Profile will have a LED color and Anti-Recoil and their Fire Mod will be tied together. When using The primary weapon simply press Y/Triangle to switch to the Primary Weapon. Hold Y/Triangle to switch to Heavy Weapon, If Y/Triangle is pressed again It will switch back to Primary.

The Quick Toggle for Anti-Recoil will turn all weapon anti-recoils OFF/ON.

If your weapon profile somehow gets mixed up use the Weapon Profile Toggle to correct the profile.

SECONDARY WEAPON PROFILE TOGGLE: HOLD D-PAD LEFT & PRESS X/SQUARE

Pro Tip: A higher value means a stronger recoil compensation, and a lower value means less recoil compensation.

Anti-Recoil Vertical strength for both Primary and Secondary Weapons can be adjusted from 1 to 100, and Horizontal Strength from -100 to 100 in real-time by using the Zen OLED GamePack Adjustable Menu. This allows you to quickly tune your weapon directly from your controller while playing the game, and without having to unplug and connect your Zen to a PC.

If a weapon is pulling up too much down increase the Y value and if recoil is pulling down too much decrease the Y value. When a weapon pulls left too much increase the X value and if it pulls right too much you will need to decrease it.



Each Secondary Weapon Profile has a Horizontal and Vertical value you can adjust.

If you are using the Inverted-Y Axis version of this Mod, the In-Game option must be set to enabled.

  • Disabled
  • Enabled
  • Inverted-Y
  • Rumble
  • Rumble Inverted-Y

🔴 Heavy Anti-Recoil Weapon

Recoil is when your weapon moves on its own while firing. Anti-Recoil reduces this erratic movement making your shots more accurate and more likely to hit your target. For example, without Anti-Recoil your weapon may pull up when you fire and with Anti-Recoil your weapon will stay on target and fire straight.

Each weapon in each game has a unique recoil pattern and when adjusted correctly Anti-Recoil simply combats the vertical (and sometimes horizontal) aspect of this. When the game causes the weapon to pull up, Anti-Recoil will pull the weapon down enough to level out your shot.

The Heavy Anti-Recoil system will indicate the weapon profile your using by LED. The Heavy Weapon will show a Green LED. Each Weapon Profile will have a LED color and Anti-Recoil and their Fire Mod will be tied together. When using The primary weapon simply press Y/Triangle to switch to the Primary Weapon. Hold Y/Triangle to switch to Heavy Weapon, If Y/Triangle is pressed again It will switch back to Primary.

The Quick Toggle for Anti-Recoil will turn all weapon anti-recoils OFF/ON.

If your weapon profile somehow gets mixed up use the Weapon Profile Toggle to correct the profile.

HEAVY WEAPON PROFILE TOGGLE: HOLD D-PAD LEFT & PRESS X/SQUARE

Pro Tip: A higher value means a stronger recoil compensation, and a lower value means less recoil compensation.

Anti-Recoil Vertical strength for both Primary and Secondary Weapons can be adjusted from 1 to 100, and Horizontal Strength from -100 to 100 in real-time by using the Zen OLED GamePack Adjustable Menu. This allows you to quickly tune your weapon directly from your controller while playing the game, and without having to unplug and connect your Zen to a PC.

If a weapon is pulling up too much down increase the Y value and if recoil is pulling down too much decrease the Y value. When a weapon pulls left too much increase the X value and if it pulls right too much you will need to decrease it.



Each Heavy Weapon Profile has a Horizontal and Vertical value you can adjust.

If you are using the Inverted-Y Axis version of this Mod, the In-Game option must be set to enabled.

  • Disabled
  • Enabled
  • Inverted-Y
  • Rumble
  • Rumble Inverted-Y