BEAM2.0 GAMEPACKS
COD MW/WZ BEAM2.0

The M.O.D.s

i am still tuning this page to make sure it has everything you need charlie/maxadmin no longer will your aim be as effective as a water gun in a paintball match because i t's all here, a comprehensive list of every macro on demand (m o d ) you need to level the playing field 🤖 game mechanics every weapon, and most kinds of attachments have a unique 'weapon sway' which alters the game mechanics, resulting in changes to the anti recoil x\&y values for that specific weapon as this pack features the new beam2 0 technology, most combinations of weapons, and attachments are automatically stabilized so you don't have to spend time looking for adjustable values most attachment can use the values seen from the gunsmith in recoil control in game 💥 🛡️ ground loot detection this gamepack supports ground loot detection for xbox and ps4 ( ps5 coming soon ) this will automatically detect the weapon category of a weapon when ground loot is active how to detect a weapon category pick up a weapon hold "view/touchpad" tap "a/cross" once fire your weapon the weapon category is now detected and set in the active primary/secondary profile with its custom settings 🔁 adaptive swap this gamepack supports automatic resync between the primary and secondary weapons for ps5 consoles for example, if you have a bal 27 set as your primary and a bryson 800 set as your secondary in the gamepack and experience a desync, simply start shooting the primary or secondary weapon (depending on which one you shoot) will re sync correctly without any toggles make sure you select the "adaptive swap" option in mod26; otherwise, the adaptive swap will not work ⓜ️ beam2 0 anti recoil anti recoil docid\ u97dbplagfd7mvowwffj7 is a top tier m o d utilized in first person shooter games it assists you in reducing, and often entirely eliminating, your weapons' recoil exclusive to the community gamepacks, beam2 0 beam2 0 takes anti recoil to the next level it is a dynamic, fully automated weapon tracking system that transforms your in game character into a laser guided juggernaut this groundbreaking update automates the recoil stabilization of almost every combination of weapon & attachment , without any x\&y adjustments 😲 we hired a top digital artist from wish com to put together this exclusive presentation yup, that's basically how it works simply enable anti recoil (mod menu > mod19) , pickup a weapon with your preferred attachments, make sure zen is switched to your favorite weapon profile (p1 p3) weapon profile (p1 p3) , then set the active primary primary or secondary secondary weapons and you're good to go 👍 note anti recoil must be enabled in the gamepack menu for the toggle to work xb quick toggle xb quick toggle ps quick toggle ps quick toggle action action hold lt + d pad down hold l2 + d pad down anti recoil enable/disable m m enu option description description enabled adjustable inverted y inverts the y axis adaptive recoil adjustable while feeling the strength of recoil in triggers adaptive inverted y recoil inverts the y axis while feeling the strength of recoil in triggers 🔃 recoil compensation once you've selected your weapon of choice, along with your preferred attachments and optics, and you feel beam2 0 beam2 0 is not working as expected, you're likely using different sensitivity settings than the ones recommended this jump toggle will quickly take you to the anti recoil adjustable menu here, you can modify the x\&y axis for any weapon that's currently active xb jump toggle xb jump toggle ps jump toggle ps jump toggle action action hold view + lt hold touchpad + l2 anti recoil adjustable menu the menu lets you save the x\&y adjustable values for every primary primary and secondary secondary weapon in each weapon profile (p1 p3) weapon profile (p1 p3) anti recoil adjustable anti recoil adjustable options description description every weapon x\&y axis primary primary and secondary secondary default 0 range 100 to 100 ⚡ how to tune recoil most of the weapon and attachment combinations in this gamepack should beam2 0 beam2 0 without any adjusting however, for the ones that do require a little tuning due to differing sensitivity settings, your weapon may require small changes to the x axis it's a pretty simple procedure first make sure anti recoil is enabled (menu > mod16) use lt/l2 + d pad down to toggle anti recoil off aim around 50 meters fire a clip until empty and take note of its line of direction use lt/l2 + d pad down to toggle anti recoil on aim around 50 meters fire a clip until empty and take note of its line of direction if the weapon moves in the same direction with anti recoil off use jump toggle view/touchpad + lt/l2 to increase x axis, otherwise decrease it once you're happy with the settings, save to one of the weapon profiles so you can instantly toggle straight to it while in a match to help guide you through this process, refer to this chart which gives you an idea how recoil spray compensation generally works ⚡ adjustable scale adjustable scale is a modifier that enhances the y and x axis values for anti recoil, making the adjustments more powerful example a +2 adjustment on the y axis will have a greater impact with an adjustable scale set to 500 compared to one set to 200 menu option menu option description description adjustable scale default 50 range 1 1000 recommended values for adjustable scale classic response curve default (50) linear response curve 300 ⓜ️ anti recoil modifier the anti recoil modifier is a highly valued feature among experienced players, particularly those who use aim assist with anti recoil at the same time this modifier works to offset the deceleration experienced when aim assist is in action, locking onto an adversary the average adjustment range usually falls between 12 18% off enemy off enemy this mode preserves your weapon's base anti recoil settings it's useful when aiming at static targets like walls or in scenarios where there's no need for aim assist adjustment on enemy on enemy this mode adds extra recoil to offset the slowdown caused by aim assist this is a global mod , so it will enhance the anti recoil compensation of any active weapon, including all optic levels for players utilizing off enemy recoil, small negative values are often adopted to counteract the natural upward motion of the recoil in contrast, those using on enemy recoil may opt for small positive values, assisting in maintaining aim control amidst the heat of firing m m enu option description description off enemy default base anti recoil values on enemy add extra anti recoil weight to counteract aim assist slowdown 🛡️ weapon profiles this gamepack features four weapon profiles four weapon profiles that you can quickly assign weapons to during fast paced games each profile stores a primary primary & secondary secondary weapon, including your favorite attachments it's important to familiarize yourself with the gamepack menu layout the primary primary weapon in this example is regular fire the secondary secondary weapon in this example is rapid fire the main menu toggle depends on your controller example, lt + menu ( xbox xbox ) or l2 + options ( playstation playstation ) to reset all weapon profiles to default use view/touchpad + d pad ⬇️ for an enhanced gaming experience, each weapon profile has a distinct zen rgb color additionally, feel the difference when switching weapons your controller will vibrate once for primary primary and twice for secondary secondary this tactile feedback ensures faster and more efficient weapon transitions weapon rgb leds vibration primary green green 1x secondary red red 2x 🕹️ jump toggles press view/touchpad + lb/l1 to access the active weapon profile menu you'll see 4 weapon profiles to choose from use d pad left/right to pick a profile number and press b/circle to save if automatic weapon switching gets out of sync (often when using in game menus) , you can resync hold your primary weapon in game press view/touchpad + y/triangle to resync xb xb ox p p laystation action action view + lb touchpad + l1 active weapon profile (p1 p3) weapon profile (p1 p3) view + y y touchpad + triangle active primary primary weapon view + b b touchpad + circle active secondary secondary weapon view + ⬇️ touchpad + ⬇️ reset both active profiles view + ⬅️ touchpad + ⬅️ reset primary primary profile view + ➡️ touchpad + ➡️ reset secondary secondary profile ⚔️ weapon armory the weapon armory categorizes weapons by their respective classes, so you can easily find your desired weapon type without sifting through extensive lists for example, no need to scroll past ars and smgs when searching for a shotgun to facilitate quick changes between primary primary and secondary secondary , simply use the jump toggle view/touchpad + rt/r2 which takes you straight to the weapon armory use d pad left/right to s croll through the different weapon classes, a/cross to select the class and weapon of your choice, and b/circle to save the following weapon classes are available assault rifles (ars) battle rifles submachine guns (smgs) light machine guns (lmgs) snipers shotguns marksman handguns generic 🎮 oled menu options xbox xbox playstation playstation action action view + rt touchpad + r2 access weapons armory 🪛 attachments for weapon profiles to work correctly , it's crucial that in game attachments align with the gamepack settings within the gamepack, you can customize attachments using the gunsmith for the primary primary and secondary secondary weapons in each of the two loadouts, for a total of 8 custom weapons, all quickly accessible using a simple jump toggle when viewing a weapon in the gunsmith press lt/l2 to display stats for any highlighted attachment you will see a section called "recoil control" here take note of each weapons horizontal and vertical value after taking note of all attachment values these can be added up and used in the gamepack menu to automatically adjust weapon for your loadout defaults ads (lt/l2) , and jump (a/cross) (a/cross) 🕹️ jump toggles this jump toggle allows you to quickly select attachment values for your active weapon profile xbox xbox playstation playstation action action view + rb touchpad + r1 attachments menu this jump toggle instantly enables allows you to set a value for your active weapon attachments to the active weapon profile weapon profile thee value first shown in the x axis for example primary x profile 1 and pressing down once would show primary y profile 1 ⓜ️ weapon swap swapping between your primary primary and secondary secondary weapons during battle has never been easier by monitoring the cycle weapon button (default y/triangle y/triangle ) , the gamepack will keep track of the active weapon using a method called ' adaptive swap ', and then automatically apply the correct settings for that particular weapon m m enu option description description automatic default manual see jump toggles below adaptive swap same as automatic and allows for rumble based weapon resync however, if for any reason the automatic swapping fails (this can happen when browsing in game menus) , you can manually re sync to the correct weapon by using the primary primary and secondary secondary jump toggles xb jump toggle xb jump toggle ps jump toggle ps jump toggle action action hold view + y hold touchpad + triangle active primary primary weapon hold view + b hold touchpad + circle active secondary secondary weapon when using the "adaptive swap" option with the gamepack will attempt to resync your weapons should a desync happen when firing your weapon a desync is possible when using your inventory or navigating the ingame menu ⓜ️ silent aim 2 0 (assist) first of all, let’s break down how the standard aim assist docid\ ps0o4l2 gxdkx75rjb8w0 generally works in this game, when either left or right stick movement is applied, the built in aim assist feature quietly steps in at a certain movement threshold it’s like having a subtle co pilot that gently slows down your aim, making sure you lock onto targets more smoothly aim assist offers incredible benefits, but it has traditionally been accompanied by a downside screen shake this jitter effect can sometimes be more detrimental than helpful however, with the introduction of silent aim 2 0, this issue is eliminated no more screen shake silent aim 2 0 almost removes the jitter effect, providing a smoother aiming experience improved precision enjoy the advantages of aim assist without the usual drawbacks enhanced performance \ achieve better control and accuracy in all scenarios now, introducing silent aim 2 0 , exclusive only to beam2 0 beam2 0 gamepacks it automatically adjusts the strength according to your deadzone, sensitivity, and response curve values, giving you smoother aiming with less screen shake silent aim also works great with a mouse and keyboard as there is zero screen shake and interference when the right stick or mouse is in motion for those looking to fine tune the performance of silent aim, you can adjust its strength to suit your preferences you'll find the "strength value" setting, which controls the movement of the right stick to lock onto an enemy adjusting strength higher values increase shake, while lower values decrease it optimal setting start with the lowest strength and test in the firing range testing ensure the crosshair follows the dummy without manually moving the right stick or mouse menu option menu option description description disabled default enabled silent aim is enabled adjustable 👇 menu option menu option description description strength value set stick movement ( 9000 to 9000) ⓜ️ aim assist booster the aim assist booster m o d enhances your gameplay experience, whether you're using a controller or mouse and keyboard this mod operates seamlessly without any visible effects on the screen the only way to experience its benefits is through gameplay universal compatibility works with both controllers and mouse and keyboard setups invisible operation no on screen effects; feel the difference through improved play combination potential can be used alongside silent aim for a stronger aim assist eliminates aim assist bubble resolves the aim assist bubble issue specifically for mouse and keyboard users strength options option 3 is the strongest, followed by option 2, and then option 1 adjust the options to find the perfect balance and experience enhanced aim assist while playing your apex menu options menu options description description controller aa booster is optimized for controller use mk aa booster is optimized for mouse and keyboard use ⓜ️ aim assist booster menu options menu options description description disabled default option 1 option 1 is active option 2 option 2 is active option 3 option 3 is active ⓜ️ fire m o d s this gamepack is loaded with a variety of extremely handy fire mods (default on fire ) , designed to disorient enemies, causing them to miss shots and lose track of your position these are global mods , meaning they will be applied to the any active current current weapon click the arrow > for a complete list of available fire mods t hese fire mods will be prevented from running whenever the in game on fire (default r2 ) is held once released, the mod will resume if you want to use fire mods with different activators you may select ads & fire (default l2 + r2 ), or fire only (default r2 ) rapid fire rapid fire repeatedly fire any burst or semi automatic weapon dynamic fire dynamic fire rapid fire speed determined by fire button pressure 😁 akimbo fire akimbo fire rapid fire for dual pistol loadouts menu options menu options description description disabled default rapid fire repeatedly fire any burst or semi automatic weapon dynamic fire rapid fire speed determined by fire button pressure akimbo fire rapid fire for dual pistol loadouts ⓜ️ fire m o d activator this will allow you to set if rapid fire should be allowed when using single fire or burst fire weapons menu option menu option description description on fire rapid fire when holding the fire button ads & fire rapid fire only when holding the ads and fire button fire only rapid fire only when holding the fire button ⓜ️ shot m o d these shot m o d s will run whenever the chosen activator (default r t/r2 ) is held the 'on fire' option will run whenever the fire button is held the 'ads & fire' option will run when both ads and fire buttons are held then lastly 'fire only' will only run when the fire button is held and the ads button is not held menu options menu options description description disabled default jump shot once jump when the fire button is pressed jump shot always repeatedly jump while the while button is held auto crouch crouch one time upon activator use drop shot go prone while shooting active shot m o d quick toggle hold lt/l2 & press d pad right ⓜ️ shot m o d activator control exactly when a m o d is activated this is particularly useful if you have one m o d that activates only when you press fire and another m o d that activates only when you press ads & fire on fire on fire fire while pressing the fire trigger ads is ignored ads & fire ads & fire fire while pressing ads & fire at the same time fire only fire only fire only when pressing the fire trigger ads will block the m o d menu options menu options description description on fire fire instantly, ads is ignored ads & fire fire while holding ads fire only ads blocks the m o d 🏦 quick scope docid\ fplenwhxo2sqmawmqx no is a powerful feature designed to enhance your shooting efficiency and speed when using this feature, pressing either fire (default rt/r2 ) or ads (default lt/l2 ) will trigger an automated sequence your weapon will swiftly zoom in, fire, and then zoom back out this seamless motion can shave up to two seconds off your shooting time, offering a significant advantage compared to traditional firing methods here are the two main trigger options for quick scope on fire on fire this mode is activated with a single pull of the fire trigger quick, simple, and efficient, it allows rapid scope in and firing on ads on ads triggered with a single pull of the ads trigger, this mode offers a seamless transition between aiming and shooting silent silent quick scope faster than normal by canceling the scope in animation additionally, quick scope offers a forth option, the legit scope legit scope this feature primes a shot as you hold the ads trigger, firing the shot when the trigger is released menu option menu option description description disabled default on fire default rt/r2 adjustable 👇 on ads default lt/l2 adjustable 👇 silent fires a shot on release of the ads trigger while canceling the scope in animation legit scope fires a shot on release of the ads trigger default lt/l2 adjustable option adjustable option description description ads (zoom) time default 200ms range 200 3000ms ⓜ️ sniper breath this m o d automatically stabilizes your aim when scoping in with a sniper weapon by holding the focus button (ls/l3 default) this allows for more accurate shooting by removing weapon sway that normally occurs when scoped in menu option menu option description description disabled default enabled automatically hold the focus button ls/l3 default stabilizing sniper weapons ⓜ️ turbo melee rapidly melee while the melee button is held (rs/r3 default) menu option menu option description description disabled default enabled automatically hold the melee button rs/r3 default ⓜ️ misc mods misc mods allows for you to use slide cancel for quick movement while making it harder for enemies to hit you there is also yy which is a popular mod that will constantly swap weapons fast while moving menu option menu option description description disabled default slide cancel automatically slide then get up when holding crouch yy repeatedly switch weapons while moving both use both slide cancel and yy at the same time ⓜ️ auto ping automatically ping opponents, weapons or point of interest and alert your teammates (once) ping only once while ads or firing depending on your activator (repeated) ping all the time while ads or firing depending on your activator option description disabled auto ping is disabled on fire (repeat) auto ping is on fire (repeats) on fire (once) auto ping is on fire (only once on fire) on ads (repeat) auto ping is on ads (repeats) on ads (once) auto ping is on ads (only once on ads) on ads & fire (repeat) auto ping is on ads & fire (repeats) on ads & fire (once) auto ping is on ads & fire(only once on ads & fire) ⓜ️ vm speed vm speed allows you to change how fast the gamepack reports to your game this can allow for a more responsive gaming experience however, if using a headset wired to your controller this m o d may cause sound crackling the speed can be set to either 10ms (default), 8ms, 6ms, 4ms or 2ms the lower the value the more responsive your controller may feel note that this setting may weaken silent aim menu option menu option description description 10ms default vm speed 8ms vm speed is set to 8ms 6ms vm speed is set to 6ms 4ms vm speed is set to 4ms 2ms vm speed is set to 2ms ⓜ️ detection this mod controls how ground loot detection works you will need to match the platform and controller used for ground loot detection to work properly menu option menu option description description disabled ground loot detection disabled playstation ps controller ground loot detection on ps4 when using a playstation controller xbox xbox controller ground loot detection on xbox when using a xbox controller xbox ps controller ground loot detection on xbox when using a playstation controller pc xbox controller ground loot detection on pc when using a xbox controller pc misc input ground loot detection on pc when using a misc controller pc ps controller ground loot detection on pc when using a playstation controller 🚫 troubleshooting i f you find your weapon is not beaming, even though all your in game settings are correct, don't panic! after incorporating some great community feedback, we've identified a straightforward fix which should be done before programming a new gamepack perform a hard reset docid\ yypr5yvpvls896z4hspfd on the zen, which will clear all memory slots and settings if this doesn't resolve whatever issue you are having, then there could be a problem with a setting in the game itself, so we recommend that you erase the saved data ps button ps button > settings > saved data and game/app settings > select saved data (ps4 ), select console storage > select delete , tick the game title and select delete xbox button xbox button > highlight apex legends® > press menu > manage game and add ons > select saved data > delete all (this does not delete the game, save game or your online multiplayer progress) zen studio > programmer tab program the latest version of the gamepack to the first memory slot of your zen match up all the in game settings and you'll be beaming in no time!