COMMUNITY GAMEPACKS
Rust (Console Edition)

Anti-Recoil

🔴 Anti-Recoil

Recoil is when your weapon moves on its own while firing. Anti-Recoil reduces this erratic movement making your shots more accurate and more likely to hit your target. For example, without Anti-Recoil your weapon may pull up when you fire and with Anti-Recoil your weapon will stay on target and fire straight.

Each weapon in each game has a unique recoil pattern and when adjusted correctly Anti-Recoil simply combats the vertical (and sometimes horizontal) aspect of this. When the game causes the weapon to pull up, Anti-Recoil will pull the weapon down enough to level out your shot.

Info: Anti-Recoil values are different for each weapon, and the built-in Weapon Tracking System applies expert Anti-Recoil values and other Mod settings specific to the weapon you are using. However, attachments can change the mechanics of the weapon, so we also provide the ability to fine-tune the horizontal and vertical X & Y-Axis for each weapon and attachment. Standard Anti-Recoil and Inverted-Y AntiRecoil output Anti-Recoil the same way as most GamePacks operate and work best with a controller.

Standard Legit Recoil and Invert-Y Legit Recoil provide much smoother analog stick control and allow for very fine micro adjustments with an analog stick. These options are the best choice when using a mouse.



Jump Toggle: HOLD VIEW/TOUCHPAD + PRESS LT/L2 TO JUMP TO THE ANTI-RECOIL ADJUSTMENT MENU

Pro Tip: A higher value means a stronger recoil compensation and a lower value means less recoil compensation. Anti-Recoil strength can be adjusted from -100 to 400, and Horizontal Strength from -100 to 400 in real-time by using the Zen OLED GamePack Adjustable Menu. This allows you to quickly tune your weapon directly from your controller while playing the game, and without having to unplug and connect your Zen to a PC. The new multi-stage recoil scales a weapon's pattern by a percentage. If you notice too much up or down movement decrease the Y value. Increasing Y will make up and down movement greater. Should you want to lessen left and right movement decrease X while increasing it will make these movements stronger.

If you are using the Inverted-Y Axis version of this Mod, the Invert Vertical Look In-Game option must be set to enabled.

Option

Description

Adjustable

Disabled

Anti-Recoil Mod & Quick Toggle is Disabled

No

Standard Anti-Recoil

Classic Anti-Recoil functionality

Yes

Inverted-Y Anti-Recoil

Classic Anti-Recoil functionality Inverts Right Stick Axis (Enable In-Game Also)

Yes

Standard Legit Recoil

Anti-Recoil (Legit) Mod is Enabled and the best choice for mouse

Yes

Inverted-Y Legit Recoil

Anti-Recoil (Inverted-Y Legit) Mod is Enabled Inverts Right Stick Axis (Enable In-Game Also) and is the best choice for the mouse

Yes

Weapon Selection Jump Toggle: Hold VIEW/TOUCHPAD + RT/R2

🔴 Active Weapon

Select the weapon you are using In-Game. The Weapon Tracking System will automatically manage Anti-Recoil, Rapid Fire (Semi-Automatic weapons), and other settings to match the active weapon you are using.

Here is what the GamePack is doing "under-the-hood" to your Mod settings while using this system:

  • Anti-Recoil - Applies expert Anti-Recoil values (ARs, SMGs, LMGs, and Semi-Auto Tactical Rifles)
  • Rapid Fire - Will only work with Semi-Auto Weapons

Info: There are a few things worth noting:

Rust gives you the ability to use attachments, however, all Mods in this GamePack are tuned to the weapon's default settings. These attachments can change the weapon mechanics so Anti-Recoil adjustable modifiers will need to be tuned manually to compensate if you are using any of the following:



Both axis Vertical (Y) and Horizontal (X) can be adjusted in real-time to help compensate for any changes: If a weapon is pulling up too much, increase the Y value. If it's pulling down, decrease the Y value. When a weapon pulls left too much, increase the X value. If it pulls right, decrease it.

Base Anti-Recoil is based on the following In-Game settings:

Camera Control Type - Digital Boost

X Sensitivity - 70

Y Sensitivity - 70

Camera Sensitivity - 40 (All)

If your In-Game Settings are high then your Anti Recoil values will likely be negative values. If your In-Game settings are lower than this your Anti-Recoil values will likely be positive values.

It is recommended to tune recoil values for Iron Sights first then tune for attachments. Each weapon has its own set of X and Y values for Hip Fire, Iron Sights, Holo, and 4X attachments. Once a weapon or attachment has been tuned these values will automatically be loaded when the weapon or attachment is in use. The active weapon and attachment are also displayed on the OLED of your device.



It is important to remember that each weapon and attachment has its separate X and Y value. For example, if you tune the Holo sight for an AK these values are not carried over to the Holo sight to a SAR. This allows you to fine-tune each weapon and attachment for perfect Anti-Recoil.

Important:

Should go ever want to quickly edit Anti Recoil

Hold View / Share + LT / L2

. This will go straight to Anti-Recoil adjustment. From here you are able to make adjustments for any weapon and any profile even while playing so you can see the changes being made in real-time. Once done just

Press

B / Circle

once to save your settings. If you decide to want to jump to the Weapon Selection Menu:

Hold View/Share + RT/R2.

This gives you instant access to the weapon selection menu so you can select the weapon in use.

The Weapons table below will highlight what Class it belongs to and what Mods are being tracked and enabled by the Weapon Profile system. This applies to Anti-Recoil, and Fire Mods Mods.

  • Assault Rifle (AK47)
  • MP5
  • Thompson
  • LR-300 Assault Rifle
  • Custom SMG
  • M249 Crouching
  • M249 Standing
  • M39
  • Semi-Automatic Rifle
  • Python
  • M92
  • Semi Pistol
  • Revolver
  • Nailgun
  • Eoka
  • Bolt Action Rifle
  • Pump Shotgun
  • WaterPipe Shotgun
  • Spas-12 Shotgun
  • Double Barrel Shotgun
  • Bows
  • Melee Weapons

🔴 Attachments



This GamePack has a built-in Weapon Tracking System, designed to intelligently manage Anti-Recoil and other Mod settings such as attachments which will affect the output of Anti-Recoil. You can choose to switch your attachments manually using the GamePack MOD Menu, with Keyboard Shortcuts, or Manually with a Quick Toggle.



Pro Tip: Hold View / Share + LT / L2 . This will go straight to the Attachment Selection

Option

Description

Iron

Sets active weapon attachment to Iron Sights

Holo

Sets active weapon attachment to Holo

4X

Sets active weapon attachment to 4X