---
title: Nintendo WII
slug: gpc/gpc-scripting-nintendo-wii-identifiers
description: Here are the Nintendo Wii Identifiers.
icon: ◽
docTags: 
createdAt: 2021-12-08T17:56:04.000Z
---

This is a list of all Nintendo Wii input identifiers, values, and ranges.

| Name       | Value | Range       |
| ---------- | ----- | ----------- |
| WII\_HOME  | 0     | 0 \| 100    |
| WII\_MINUS | 1     | 0 \| 100    |
| WII\_PLUS  | 2     | 0 \| 100    |
| WII\_RT    | 3     | 0 \~ 100    |
| WII\_ZR    | 4     | 0 \~ 100    |
| WII\_ONE   | 5     | 0 \| 100    |
| WII\_R3    | 5     | 0 \| 100    |
| WII\_C     | 6     | 0 \| 100    |
| WII\_LT    | 6     | 0 \~ 100    |
| WII\_Z     | 7     | 0 \~ 100    |
| WII\_ZL    | 7     | 0 \~ 100    |
| WII\_TWO   | 8     | 0 \| 100    |
| WII\_RX    | 9     | -100 \~ 100 |
| WII\_RY    | 10    | -100 \~ 100 |
| WII\_LX    | 11    | -100 \~ 100 |
| WII\_LY    | 12    | -100 \~ 100 |
| WII\_UP    | 13    | 0 \| 100    |
| WII\_DOWN  | 14    | 0 \| 100    |
| WII\_LEFT  | 15    | 0 \| 100    |
| WII\_RIGHT | 16    | 0 \| 100    |
| WII\_X     | 17    | 0 \| 100    |
| WII\_B     | 18    | 0 \| 100    |
| WII\_A     | 19    | 0 \| 100    |
| WII\_Y     | 20    | 0 \| 100    |
| WII\_ACCX  | 21    | -100 \~ 100 |
| WII\_ACCY  | 22    | -100 \~ 100 |
| WII\_ACCZ  | 23    | -100 \~ 100 |
| WII\_ACCNX | 25    | -100 \~ 100 |
| WII\_ACCNY | 26    | -100 \~ 100 |
| WII\_ACCNZ | 27    | -100 \~ 100 |
| WII\_IRX   | 28    | -100 \~ 100 |
| WII\_IRY   | 29    | -100 \~ 100 |

## Value range explanation:

| Range       | Meaning                        |
| ----------- | ------------------------------ |
| 0 \| 100    | Either 0 or 100                |
| 0 \~ 100    | Any value between 0 and 100    |
| -100 \~ 100 | Any value between -100 and 100 |

:::BlockQuote
Note: for accelerometers, every 25% represents 1G
:::

