BEAM2.0 GAMEPACKS
Apex BEAM2.0 (XBOX)

The M.O.D.s

i am still tuning this page to make sure it has everything you need charlie/maxadmin no longer will your aim be as effective as a water gun in a paintball match because i t's all here, a comprehensive list of every macro on demand (m o d ) you need to level the playing field 🤖 game mechanics every weapon, and most kinds of attachments have a unique 'weapon sway' which alters the game mechanics, resulting in changes to the anti recoil x\&y values for that specific weapon as this pack features the new beam2 0 technology, most combinations of weapons, barrels, and optics are automatically stabilized so you don't have to spend time looking for adjustable values 💥 🛡️ semi auto weapon ai detection this gamepack supports semi automatic detection for weapons with recoil how to detect a weapon pick up a weapon hold "view/touchpad" (do not release) tap "d pad up" or "menu" once the weapon will fire automatically and zen's oled screen will refresh showing the selected weapon the weapon is now detected and set in the active primary/secondary profile with its custom settings at this point let go of "view/touchpad" weapons which can be detected (weapons with recoil) flatline g7 scout havoc turbo havoc hemlock hemlock single nemesis r301 3030 alternator car prowler r99 volt devo lstar rampage spitfire bow p2020 re45 wingman weapons which can not be detected (weapons without recoil) triple take charge rifle kraber longbow sentinal eva8 mastiff mozambique peacekeeper weapons which can not be detected (weapons without recoil) does not need to be detected if you want to assign on of those weapons do this if you want to assign it to your primary \ "view/touchpad" + "d pad left" if you want to assign it to your secondary \ "view/touchpad" + "d pad right" this will reset your active weapon to regular fire and remove any attachments instantly, since these weapons will not need any anti recoil preset toggle groups "view + menu" \ r301 \ r99 \ spitfire \ nemesis \ hemlock \ rampage "view + d pad up" \ wingman \ l star \ havoc \ p2020 \ re 45 \ flatline \ devo \ 30 30 repeater \ g7 scout \ bow \ alternator \ volt \ car smg \ prowler do not release "view/touchpad" until the oled screen refreshes with the weapon you picked up, otherwise the weapon detection process will cancel itself (it only takes a second or two) 🔁 rumble weapon resync this gamepack supports automatic resync between the primary and secondary weapons for example, if you have an r 301 set as your primary and an r 99 set as your secondary in the gamepack and experience a desync, simply start shooting the primary or secondary weapon (depending on which one you shoot) will re sync correctly without any toggles make sure you select a "manual resync" or "automatic resync" option in mod26; otherwise, rumble weapon resync will not work make sure you have set up the correct in game and console settings refer to the "xbox setup" page for more information ✌️two touch system this gamepack has a two touch system , which allows players to quickly and efficiently switch between weapons using the touchpad of a playstation controller this preset style for controller shortcuts provides a fixed layout designed for ease of use when selecting this preset, the " rs/r3" button is used in place of " view/touchpad" for certain jump toggles, namely resync to primary resync to primary , resync to secondary resync to secondary , reset primary loadout, and reset secondary loadout the jump toggle for attachments, " view/touchpad "+ "rb/r1" , is disabled in this option to avoid conflicts with the r 301 shortcut however, you can still utilize the following toggles to switch weapons and attachments instantly xb quick toggle xb quick toggle ps quick toggle ps quick toggle action action hold xbox + rs hold touchpad + r3 flatline hold xbox + rb hold touchpad + r1 r 301 hold xbox + ls hold touchpad + l3 wingman hold xbox + d pad up hold touchpad + d pad up spitfire hold xbox + d pad left hold touchpad + d pad left hemlock hold xbox + d pad right hold touchpad + d pad right rampage hold xbox + d pad down hold touchpad + d pad down prowler hold xbox + y hold touchpad + triangle r 99 hold xbox + x hold touchpad + square car hold xbox + a hold touchpad + cross alternator hold xbox + b hold touchpad + circle re 45 xb quick toggle xb quick toggle ps quick toggle ps quick toggle action action hold view + rb hold share + r1 havoc hold view + x hold share + square havoc turbo charger hold view + y hold share + triangle p2020 hold view + a hold share + cross devotion turbo charger hold view + v hold share + circle l star hold view + rs hold share + r3 hemlock single fire xb quick toggle xb quick toggle ps quick toggle ps quick toggle action action hold menu + lb hold options + l1 volt hold menu + d pad up hold options + d pad up g7 scout hold menu + d pad left hold options + d pad left 30 30 repeater hold menu + d pad right hold options + d pad right havoc turbo hold menu + d pad down hold share + d pad down bow hold menu + ls hold share + r3 nemesis ⓜ️ beam2 0 anti recoil anti recoil docid\ u97dbplagfd7mvowwffj7 is a top tier m o d utilized in first person shooter games it assists you in reducing, and often entirely eliminating, your weapons' recoil exclusive to the community gamepacks, beam2 0 beam2 0 takes anti recoil to the next level it is a dynamic, fully automated weapon tracking system that transforms your in game character into a laser guided juggernaut this groundbreaking update automates the recoil stabilization of almost every combination of weapon , barrel color ( gray , blue blue , purple purple , and gold gold ) , & optic levels 1x to 4x , without any x\&y adjustments 😲 we hired a top digital artist from wish com to put together this exclusive presentation yup, that's basically how it works simply enable anti recoil (mod menu > mod19) , pickup a weapon with your preferred attachments, make sure zen is switched to your favorite weapon profile (p1 p2) weapon profile (p1 p2) , then set the active primary primary , secondary secondary , or sling sling weapons and you're good to go 👍 note anti recoil must be enabled in the gamepack menu for the toggle to work xb quick toggle xb quick toggle ps quick toggle ps quick toggle action action hold lt + d pad down hold l2 + d pad down anti recoil enable/disable m m enu option description description disabled default enabled adjustable inverted y inverts the y axis 🔃 recoil compensation once you've selected your weapon of choice, along with your preferred attachments and optics, and you feel beam2 0 beam2 0 is not working as expected, you're likely using different sensitivity settings than the ones recommended this jump toggle will quickly take you to the anti recoil adjustable menu here, you can modify the x\&y axis for any weapon that's currently active xb jump toggle xb jump toggle ps jump toggle ps jump toggle action action hold view + lt hold touchpad + l2 anti recoil adjustable menu the menu lets you save the x\&y adjustable values for every primary primary , secondary secondary , & sling sling weapon in each weapon profile (p1 p4) weapon profile (p1 p4) anti recoil adjustable anti recoil adjustable options description description every weapon x\&y axis primary primary , secondary secondary , & sling sling default 0 range 100 to 100 ⚡ how to tune recoil most of the weapon and attachment combinations in this gamepack should beam2 0 beam2 0 without any adjusting however, for the ones that do require a little tuning due to differing sensitivity settings, your weapon may require small changes to the x axis it's a pretty simple procedure first make sure anti recoil is enabled (menu > mod19) use lt/l2 + d pad down to toggle anti recoil off aim around 65 75 meters fire a clip until empty and take note of its line of direction use lt/l2 + d pad down to toggle anti recoil on aim around 65 75 meters fire a clip until empty and take note of its line of direction if the weapon moves in the same direction with anti recoil off use jump toggle view/touchpad + lt/l2 to increase x axis, otherwise decrease it once you're happy with the settings, save to one of the weapon profiles so you can instantly toggle straight to it while in a match to help guide you through this process, refer to this chart which gives you an idea how recoil spray compensation generally works ⚡ adjustable scale adjustable scale is a modifier that enhances the y and x axis values for anti recoil, making the adjustments more powerful example a +2 adjustment on the y axis will have a greater impact with an adjustable scale set to 500 compared to one set to 200 menu option menu option description description adjustable scale default 100 range 1 1000 recommended values for adjustable scale classic response curve default (100) linear response curve 300 ⓜ️ anti recoil modifier the anti recoil modifier is a highly valued feature among experienced players, particularly those who use aim assist with anti recoil at the same time this modifier works to offset the deceleration experienced when aim assist is in action, locking onto an adversary the average adjustment range usually falls between 12 18% off hit off hit this mode preserves your weapon's base anti recoil settings it's useful when aiming at static targets like walls or in scenarios where there's no need for aim assist adjustment on hit on hit this mode adds extra recoil to offset the slowdown caused by aim assist this is a global mod , so it will enhance the anti recoil compensation of any active weapon, including all optic levels dynamic dynamic this mode allows for the use of both off hit and on hit based on the pressure of the left trigger low pressure will output off hit recoil holding the left trigger all the way down will output on hit recoil off hit + hip fire off hit + hip fire this mode performs the same as off hit while also allowing for hip fire recoil on hit + hip fire on hit + hip fire this mode performs the same as on hit while also allowing for hip fire recoil for players utilizing off hit recoil, small negative values are often adopted to counteract the natural upward motion of the recoil in contrast, those using on hit recoil may opt for small positive values, assisting in maintaining aim control amidst the heat of firing m m enu option description description off hit default base anti recoil values on hit add extra anti recoil weight to counteract aim assist slowdown dynamic pressure sensitive anti recoil off hit + hip fire off hit recoil while aiming down sights and hip firing on hit + hip fire on hit recoil while aiming down sights and hip firing 🛡️ weapon profiles this gamepack features two weapon profiles two weapon profiles that you can quickly assign weapons to during fast paced games each profile stores a primary primary & secondary secondary weapon, including your favorite attachments note sling sling is available only with the ballistic legend it's important to familiarize yourself with the gamepack menu layout s1 s1 is the memory slot number the gamepack is programmed to p1 p1 is the active weapon profile this gamepack has two (p1 p2) to choose from the primary primary weapon in this example is regular fire the secondary secondary weapon in this example is rapid fire the sling sling weapon option is available to the ballistic legend only the main menu toggle depends on your controller example, lt + menu ( xbox xbox ) or l2 + options ( playstation playstation ) to reset all weapon profiles to default use view/touchpad + d pad ⬇️ for an enhanced gaming experience, each weapon profile has a distinct zen rgb color additionally, feel the difference when switching weapons your controller will vibrate once for primary primary , twice for secondary secondary , and thrice for sling sling (exclusive to the ballistic legend) this tactile feedback ensures faster and more efficient weapon transitions weapon rgb leds vibration primary green green 1x secondary red red 2x sling (ballistic legend) purple purple 3x 🕹️ jump toggles press view/touchpad + lb/l1 to access the active weapon profile menu you'll see 4 weapon profiles to choose from use d pad left/right to pick a profile number and press b/circle to save if automatic weapon switching gets out of sync (often when using in game menus) , you can resync hold your primary weapon in game press view/touchpad + y/triangle to resync xb xb ox p p laystation action action view + lb touchpad + l1 active weapon profile (p1 p2) weapon profile (p1 p2) view + y y touchpad + triangle active primary primary weapon view + b b touchpad + circle active secondary secondary weapon view + rs touchpad + r3 active sling sling weapon view + ⬇️ touchpad + ⬇️ reset both active profiles view + ⬅️ touchpad + ⬅️ reset primary primary profile view + ➡️ touchpad + ➡️ reset secondary secondary profile 🎲 sling sling weapon all legends use two weapons at any one time primary primary and secondary secondary except for new legend ' ballistic ' who can use three, called ' sling sling ' switching to sling sling in game, press d pad ⬇️ (extra character action button) sync with the gamepack using the view/touchpad + rs/r3 jump toggle zen's rgbs will turn purple purple , the controller vibrates 3x, and the oled displays ' sling sling ' with your chosen weapon if using automatic weapon switching (detecting the in game switch between primary primary and secondary secondary ), the sling sling might cause a desync, especially within in game menus solution? resync using the jump toggle view/touchpad + rs/r3 ⚔️ weapon armory the weapon armory categorizes weapons by their respective classes, so you can easily find your desired weapon type without sifting through extensive lists for example, no need to scroll past ars and smgs when searching for a shotgun to facilitate quick changes between primary primary , secondary secondary , and sling sling weapons, simply use the jump toggle view/touchpad + rt/r2 which takes you straight to the weapon armory use d pad left/right to s croll through the different weapon classes, a/cross to select the class and weapon of your choice, and b/circle to save the following weapon classes are available assault rifles (ars) submachine guns (smgs) light machine guns (lmgs) snipers shotguns pistols generic sling (ballistic legend) 🎮 oled menu options xbox xbox playstation playstation action action view + rt touchpad + r2 access weapons armory 🪛 attachments for weapon profiles to work correctly , it's crucial that in game attachments align with the gamepack settings within the gamepack, you can customize ' barrel ' and ' optic ' for the primary primary and secondary secondary weapons in each of the two loadouts, for a total of 4 custom weapons, all quickly accessible using a simple jump toggle note sling sling does not support attachments barrel mods are a category of attachments that improve the accuracy of many weapons there are two kinds of barrel mod but only one of them affect recoil the barrel stabilizer you can also use the laser sight barrel mod, but as it doesn't affect recoil there are no options required for it in the gamepack menu barrel stabilizers barrel stabilizers are in four color categories ( gray , blue blue , purple purple , and gold gold ) and can be equipped on the hemlok burst ar , r 301 carbine , devotion lmg , l star emg , g7 scout , and longbow dmr optics optics range from 1x to 4x , affecting the zoom level and field of view when aiming down sights (ads) 🎮 oled menu options attachments attachments options options barrel none, gray, blue blue , purple purple , & gold gold optic none, 1x, 2x, 3x, 4x, 1x/2x, 2x/4x 🕹️ jump toggles this jump toggle allows you to quickly select attachments for your active weapon profile for example, primary weapon profile 1 (p1) is active and you need to add a blue barrel to your weapon simply toggle view/touchpad + rb/r1 , use d pad left/right to scroll to blue blue , then save by pressing b/circle b/circle a blue barrel attachment will now be active for whatever primary weapon you have in profile 1 xbox xbox playstation playstation action action view + rb touchpad + r1 attachments menu this jump toggle instantly enables different barrel or optic attachments to the active weapon profile weapon profile (top right of oled will say p1 p4 p1 p4 ) on selection, zen's rgb leds will blink red red once and the controller will vibrate , indicating that the attachment is now live and ready to sync up with your weapon defaults ads (lt/l2) , and jump (a/cross) (a/cross) attachment toggles attachment toggles action action ads + xbox/ps no optic ads + d pad ⬅️ (tap) optic 1x ads + d pad ⬆️ (tap) optic 2x ads + d pad ➡️ (tap) optic 3x ads + d pad ⬇️ (tap) optic 4x ads + d pad ⬆️ (hold) hybrid optic 1x/2x ads + d pad ➡️ (hold) hybrid optic 2x/4x jump + xbox/ps no barrel jump + d pad ⬅️ barrel gray jump + d pad ⬆️ barrel blue blue jump + d pad ➡️ barrel purple purple jump + d pad ⬇️ barrel gold gold ⓜ️ weapon swap swapping between your primary primary , secondary secondary , and sling sling weapons during battle has never been easier by monitoring the cycle weapon button (default y/triangle y/triangle ) , the gamepack will keep track of the active weapon using a method called ' rumble switch ', then automatically applying the correct settings for that particular weapon note ballistic legend is required for the sling sling weapon m m enu option description description automatic no resync default see resync info below manual no resync see jump toggles below automatic resync same as automatic and allows for rumble based weapon resync manual resync same as manual and allows for rumble based weapon resync however, if for any reason the automatic swapping fails (this can happen when browsing in game menus) , you can manually re sync to the correct weapon by using the primary primary , secondary secondary , or sling sling jump toggles xb jump toggle xb jump toggle ps jump toggle ps jump toggle action action hold view + y hold touchpad + triangle active primary primary weapon hold view + b hold touchpad + circle active secondary secondary weapon hold view + rs hold touchpad + r3 active sling sling weapon when using an option with "resync" the gamepack will attempt to resync your weapons should a desync happen when firing your weapon a desync is possible when using your inventory or navigating the ingame menu ⓜ️ silent aim 2 0 (assist) first of all, let’s break down how the standard aim assist docid\ ps0o4l2 gxdkx75rjb8w0 generally works in this game, when either left or right stick movement is applied, the built in aim assist feature quietly steps in at a certain movement threshold it’s like having a subtle co pilot that gently slows down your aim, making sure you lock onto targets more smoothly aim assist offers incredible benefits, but it has traditionally been accompanied by a downside screen shake this jitter effect can sometimes be more detrimental than helpful however, with the introduction of silent aim 2 0, this issue is eliminated no more screen shake silent aim 2 0 almost removes the jitter effect, providing a smoother aiming experience improved precision enjoy the advantages of aim assist without the usual drawbacks enhanced performance \ achieve better control and accuracy in all scenarios now, introducing silent aim 2 0 , exclusive only to beam2 0 beam2 0 gamepacks it automatically adjusts the strength according to your deadzone, sensitivity, and response curve values, giving you smoother aiming with less screen shake silent aim also works great with a mouse and keyboard as there is zero screen shake and interference when the right stick or mouse is in motion for those looking to fine tune the performance of silent aim, you can adjust its strength to suit your preferences you'll find the "silent aim strength" setting, which controls the movement of the right stick to lock onto an enemy adjusting strength higher values increase shake, while lower values decrease it optimal setting start with the lowest strength and test in the firing range testing ensure the crosshair follows the dummy without manually moving the right stick or mouse menu option menu option description description disabled default enabled silent aim is enabled adjustable 👇 menu option menu option description description silent aim strength set stick movement ( 9000 to 9000) ⓜ️ aim assist booster the aim assist booster m o d enhances your gameplay experience, whether you're using a controller or mouse and keyboard this mod operates seamlessly without any visible effects on the screen the only way to experience its benefits is through gameplay universal compatibility works with both controllers and mouse and keyboard setups invisible operation no on screen effects; feel the difference through improved play combination potential can be used alongside silent aim for a stronger aim assist eliminates aim assist bubble resolves the aim assist bubble issue specifically for mouse and keyboard users strength options option 3 is the strongest, followed by option 2, and then option 1 adjust the options to find the perfect balance and experience enhanced aim assist while playing your apex menu options menu options description description controller aa booster is optimized for controller use mk aa booster is optimized for mouse and keyboard use ⓜ️ aim assist booster menu options menu options description description disabled default option 1 option 1 is active option 2 option 2 is active option 3 option 3 is active ⓜ️ fire m o d s this gamepack is loaded with a variety of extremely handy fire mods (default on fire ) , designed to disorient enemies, causing them to miss shots and lose track of your position these are global mods , meaning they will be applied to the any active current current weapon click the arrow > for a complete list of available fire mods t hese fire mods will be prevented from running whenever the in game on fire (default r2 ) is held once released, the mod will resume if you want to use fire mods with different activators you may select ads only (default l2 ), hip only (default r2 ) or ads + fire (default l2 + r2 ) crouch spam crouch spam repeatedly crouch legit shot legit shot combines rapidly strafing & crouching a fan favorite! 😁 menu options menu options description description disabled default crouch spam repeatedly crouch legit shot strafe side to side and crouch repeatedly when both ads + fire are held ⓜ️ rapid fire this will allow you to set if rapid fire should be allowed when using single fire or burst fire weapons menu option menu option description description disabled default ads only rapid fire only when holding the ads button hip only rapid fire only when holding the fire button always rapid fire is always actives ⓜ️ quick scope 🏦 quick scope docid\ fplenwhxo2sqmawmqx no is a powerful feature designed to enhance your shooting efficiency and speed when using this feature, pressing either fire (default r2 ) will trigger an automated sequence your weapon will swiftly zoom in, fire, and then zoom back out this seamless motion can shave up to two seconds off your shooting time, offering a significant advantage compared to traditional firing methods menu option menu option description description disabled default enabled quick scope is enabled rt/r2 adjustable 👇 adjustable option adjustable option description description ads (zoom) time default 200ms range 200 3000ms ⓜ️ bunny hop bunny hop docid\ ia7yniwzcvrsqprkayugt is a well adopted strategy that enables players to navigate the map swiftly by executing a series of rapid jumps, effectively reaching objectives or engaging enemies more rapidly this technique also provides a defensive advantage by making it more challenging for adversaries to land their shots option 1 option 1 this version allows for exceptionally swift and continuous jumps even when in a stationary position however, users must be aware that this approach may result in stamina penalties it requires that jump is held to bunny hop option 2 option 2 this version performs similar to option 1 though it requires crouch is pressed first then jump is held to bunny hop option 3 option 3 this version performs similar to option 1 though it requires to hold crouch while jump is held to bunny hop menu option menu option description description disabled default option 1 bunny hop only when holding the jump button option 2 bunny hop only when crouch is pressed once then holding the jump button option 3 bunny hop only when holding the crouch and jump button jump toggle jump toggle action action hold d pad right + cross option 1 disable/enable ⓜ️ advanced optics the advanced optics feature offers a superior level of customization, allowing players to fine tune the x\&y axis modifiers independently for all optic levels (1x to 4x) as a global mod , all settings are universal across all weapons fitted with the same optic attachment some guns, like the devotion or g7 scout, like to dance around when firing this 'weapon sway' can throw off your aim, especially with certain attachments this feature helps to keep your sights steady, so you can land those shots like a pro menu option menu option description description disabled default enabled global mod adjustable 👇 adjustable adjustable options description description 1x 4x optics x & y axis primary primary & secondary secondary default 0 range 100 to 100 ps jump toggle ps jump toggle action action touchpad + r2 optics menu ⓜ️ barrel attachment primary/secondary in apex, weapon barrels can be equipped with barrel stabilizers, which help reduce weapon recoil these stabilizers come in different colors, each representing a different level of rarity and effectiveness gray basic level of recoil reduction blue moderate level of recoil reduction purple high level of recoil reduction gold maximum level of recoil reduction and includes additional perks, such as reduced weapon sway for optimal anti recoil m o d performance, make sure to select the barrel you are using menu option menu option description description none no barrel gray gray barrel blue blue barrel purple purple barrel gold gold barrel ps jump toggle ps jump toggle action action touchpad + r1 attachments menu ⓜ️ optic attachment primary/secondary in apex, optics are attachments that provide different levels of zoom and enhanced aiming capabilities for weapons they come in various types and rarities, each suited for different combat situations 1x basic red dot sight with no magnification 2x provides a 2x magnification for mid range combat 3x provides a 3x magnification, ideal for longer mid range engagements 4x provides a 4x magnification, ideal for longer mid range engagements 1x 2x offers a variable zoom between 1x and 2x 2x 4x variable zoom between 2x and 4x, suitable for various combat distances for optimal anti recoil m o d performance, make sure to select the optic you are using menu option menu option description description none no optic 1x 1x optic 2x 2x optic 3x 3x optic 4x 4x optic 1x 2x 1x 2x hybrid sight 2x 4x 2x 4x hybrid sight ps jump toggle ps jump toggle action action touchpad + r1 attachments menu l2 + l3 switch between hybrid sight magnification l2 + d pad up quick select 2x optic l2 + d pad down quick select 4x optic l2 + d pad left quick select 1x optic l2 + d pad right quick select 3x optic ⓜ️ auto armor automatically attempt to grab armor from a deathbox whenever reload (default square ) is held and cycle weapon (default triangle ) is pressed this is a quick and easy way to loot from eliminated enemies menu option menu option description description disabled default enabled adjustable adjustable adjustable option description description armor time how long left stick is pressed when moving through a deathbox default 200ms range 10 2000ms grab time the time in between grab attempts default 50ms range 50 500ms ⓜ️ turbo button set any controller button to be spammed whenever it is either held or tapped if you choose tap, you'll need to tap the button once more to stop the turbo function menu option menu option description description disabled default hold button adjustable tap button adjustable adjustable option adjustable option description description time between presses default 40ms range 10 990ms press d pad down once to mod69 and select which controller button you would like to set as turbo (all buttons, d pads, bumpers, sticks, triggers and touchpad are supported) ⓜ️ loot swap loot swap is an excellent tool for players using a mouse and keyboard usually, you can't use your mouse for looting as it's tied to the left analog stick but with loot swap, while you're holding a specific key on your keyboard, the functions of the two analog sticks are swapped (the left stick becomes the right stick) menu option menu option description description disabled default all keys full list of every available keyboard key mouse & keyboard tip to avoid unintentional game actions, it's strongly suggested that the key you select for this purpose isn't already assigned to another function in your zen mk profile additionally, consider creating an auxiliary profile in your zen mk profile use the same key as the activator for this auxiliary profile and set its sensitivity high this setup makes looting a breeze ⓜ️ custom toggle selection custom toggle selection is the global m o d that allows you to enable and disable custom toggle bindings for jump toggle quick toggle optic toggle barrel toggle menu option menu option description description disabled default enabled enable custom quick toggle bindings ⓜ️ custom jump toggle personalize your jump toggle activation custom jump toggle lets you change the primary button for jump toggles for example, normally pressing "touchpad + l1" brings you to the silent aim menu if you choose "r3" as your custom jump toggle, you'll need to press "r3 + l1" to access the silent aim menu menu option menu option disabled r1 r2 (fully held) r2 (low pressure) r3 l1 l2 (fully held) l2 (low pressure) l3 d pad up d pad down d pad left d pad right triangle circle cross square touchpad ps share options ⓜ️ custom quick toggle personalize your quick toggle activation custom quick toggle lets you change the primary button for quick toggles for example, normally pressing "l2 + d pad up" toggles fire m o d s if you choose "r3" as your custom quick toggle, you'll need to press "r3 + d pad up" to toggle fire m o d s menu option menu option disabled r1 r2 (fully held) r2 (low pressure) r3 l1 l2 (fully held) l2 (low pressure) l3 d pad up d pad down d pad left d pad right triangle circle cross square touchpad ps share options ⓜ️ custom optic toggle personalize your optic toggle activation custom optic toggle lets you change the primary button for quick optics changes for example, normally pressing "l2 + d pad up" selects a 2x optic if you choose "r3" as your custom optic toggle, you'll need to press "r3 + d pad up" to select a 2x optic menu option menu option disabled r1 r2 (fully held) r2 (low pressure) r3 l1 l2 (fully held) l2 (low pressure) l3 d pad up d pad down d pad left d pad right triangle circle cross square touchpad ps share options ⓜ️ custom barrel toggle personalize your barrel toggle activation custom barrel toggle lets you change the primary button for barrel attachment menu for example, normally pressing "touchpad + r1" brings you to the barrel attachment menu if you choose "r3" as your custom barrel toggle, you'll need to press "r3 + r1" to enter barrel attachment menu menu option menu option disabled r1 r2 (fully held) r2 (low pressure) r3 l1 l2 (fully held) l2 (low pressure) l3 d pad up d pad down d pad left d pad right triangle circle cross square touchpad ps share options ⓜ️ super glide super glide is an engaging movement mod that enables you to glide across the map though it might take a bit of practice to master, it's definitely worth it to execute a super glide, tap jump (default cross cross ) or ping (default r1 r1 ) once while moving forward during the peak of a jump, or when climbing or landing on an edge, and as soon as the camera shows a stabilizing animation, press jump or ping again and this will trigger the super glide, sending you flying! 😁 menu option menu option description description disabled default on jump super glide activates when jump button is pressed on ping super glide activates when ping button is pressed adjustable option adjustable option description description super glide time default 20ms range 2 100ms ⓜ️ wall bounce a wall bounce is when your character sprints towards a wall, jumps and bounces off the wall in the direction the left stick is held while sprinting towards a wall, hold jump (default cross cross ) , then press crouch (default circle circle ) at the same time for an exaggerated bounce effect, creating enough movement to disrupt your enemies' tracking, giving you a strategic edge menu option menu option disabled enabled ⓜ️ super jump when jumping at an obstacle, or climbing a short distance, hold reload (default square square ), then press jump (default cross cross ) at the same time for a massive acceleration boost this makes your character leap much further than typically possible it's an excellent strategy for swiftly moving your character or escaping high pressure situations menu option menu option description description disabled default enabled hold reload + jump to activate default square square + cross cross ⓜ️ mantle m o d in apex, "mantling" refers to the action of climbing or vaulting over obstacles in the game environment this mechanic allows players to scale walls, fences, and other barriers that are within reach, providing greater mobility and strategic options during gameplay mantling is performed by moving towards an obstacle and pressing the jump default cross cross ) button this action enables players to reach higher ground, escape threats, or gain advantageous positions in combat with the mantle m o d , you no longer have to worry about hanging on the edge of obstacles this feature ensures that you automatically climb over them, providing smoother and more efficient movement menu option menu option disabled enabled ⓜ️ vm speed vm speed allows you to set how responsive your controller is a lower value will allow for a more fluid gaming experience and we recommend a value of 4ms lowering this setting can increase cpu load if you experience audio corruption when using a wired headset increase this setting menu option menu option description description 8 ms default 4 ms operate gamepack at 4ms ⓜ️ keyboard attachments when enabled this will allow you to use keys f1 f12 to instantly switch currently equipped attachments saving precious time while in battle key key description description f1 select no barrel f2 gray barrel f3 blue barrel f4 p urple barre f5 gold barrel f6 no optic f7 1x optic f8 2x optic f9 3x optic f10 4x optic f11 1 x/2x hybrid optic f12 2x/4/x hybrid optic menu option menu option description description disabled default enabled keyboard shortcuts are enabled ⓜ️ power mode when enabled a screensaver will automatically turn on after 5 seconds when not in the gamepack menu if a new weapon is detected or attachment is changed the display will be visible for 2 seconds before the screensaver turns back on this will reduce cpu load when running leading to smoother and more stable gameplay menu option menu option disabled enabled to achieve the best performance with global automatic weapon detection, it is recommended to enable power mode this ensures the system operates at its highest efficiency, providing seamless and accurate weapon detection 🚫 troubleshooting i f you find your weapon is not beaming, even though all your in game settings are correct, don't panic! after incorporating some great community feedback, we've identified a straightforward fix which should be done before programming a new gamepack perform a hard reset docid\ yypr5yvpvls896z4hspfd on the zen, which will clear all memory slots and settings if this doesn't resolve whatever issue you are having, then there could be a problem with a setting in the game itself, so we recommend that you erase the saved data ps button ps button > settings > saved data and game/app settings > select saved data (ps4 ), select console storage > select delete , tick the game title and select delete xbox button xbox button > highlight apex legends® > press menu > manage game and add ons > select saved data > delete all (this does not delete the game, save game or your online multiplayer progress) zen studio > programmer tab program the latest version of the gamepack to the first memory slot of your zen match up all the in game settings and you'll be beaming in no time!