COMMUNITY GAMEPACKS
High on Life

Anti-Recoil

Recoil is when your weapon moves on its own while firing. Anti-Recoil reduces this erratic movement making your shots more accurate and more likely to hit your target. For example, without Anti-Recoil your weapon may pull up when you fire and with Anti-Recoil your weapon will stay on target and fire straight.

Each weapon in each game has a unique recoil pattern and when adjusted correctly Anti-Recoil simply combats the vertical (and sometimes horizontal) aspect of this. When the game causes the weapon to pull up, Anti-Recoil will pull the weapon down enough to level out your shot.

Info: Anti-Recoil values are different for each weapon, and the built-in Weapon Tracking System applies expert Anti-Recoil values and other Mod settings specific to the Primary or Secondary Weapon you are using. However, attachments can change the mechanics of the weapon, so we also provide the ability to fine-tune the horizontal and vertical X & Y-Axis for both Primary and Secondary weapons. Micro Low option will reduce the effect slightly while shooting and moving the analog sticks. Micro High will further increase this reduction effect. Both variations of Micro Anti Recoil may make micro-adjustments easier at longer ranges.



Jump Toggle: HOLD VIEW/TOUCHPAD + PRESS LT/L2 TO JUMP TO THE ANTI-RECOIL ADJUSTMENT MENU

Pro Tip: A higher value means a stronger recoil compensation, and a lower value means less recoil compensation. Anti-Recoil Vertical strength for both Primary and Secondary Weapons can be adjusted from -100 to 100, and Horizontal Strength from -100 to 100 in real-time by using the Zen OLED GamePack Adjustable Menu. This allows you to quickly tune your weapon directly from your controller while playing the game, and without having to unplug and connect your Zen to a PC. The new multi-stage recoil scales a weapon's pattern by a percentage. If you notice too much up or down movement decrease the Y value. Increasing Y will make up and down movement greater. Should you want to lessen left and right movement decrease X while increasing it will make these movements stronger.

In-game Sensitivity must match. If these do not match Anti Recoil will not perform as it should and reduce the accuracy of Anti Recoil.

If you are using the Inverted-Y Axis version of this Mod, the Invert Vertical Look In-Game option must be set to enabled.

Option

Description

Adjustable

Disabled

Anti-Recoil Mod & Quick Toggle is Disabled

No

Rumble

Anti-Recoil (Rumble) is Enabled

Yes

Inverted-Y

Anti-Recoil (Rumble Inverted-Y) is Enabled Inverts Right Stick Axis (Enable In-Game Also)

Yes

Non Rumble

Anti-Recoil (Non Rumble) Mod is Enabled

Yes

Non Rumble Inverted-Y

Anti-Recoil (Non Rumble Inverted-Y) Mod is Enabled Inverts Right Stick Axis (Enable In-Game Also)

Yes

Anti-Recoil Quick Toggle: HOLD LT/L2 & PRESS D-PAD DOWN

Select the Profile 1: Primary Weapon you are using In-Game. The Weapon Tracking System will automatically manage Anti-Recoil, Fire Mods, and QuickScope settings to match the Primary weapon you are using.

Here is what the GamePack is doing "under-the-hood" to your Mod settings while using this system:

  • - Applies expert Anti-Recoil values (ARs, SMGs, LMGs, and Semi-Auto Tactical Rifles)
  • - Will only work with Semi-Auto Weapons & All 3 Round Burst Weapons
  • - Will work with all Weapons (No 3 Round Burst)
  • - Will only work with Full Auto Weapons (ARs, SMGs, LMGs - No 3 Round Burst)
  • - Will only work with Sniper Rifles

Info: There are a few things worth noting:

Halo gives you the ability to use attachments, however, all Mods in this GamePack are tuned to the weapon's default settings. These attachments can change the weapon mechanics so Anti-Recoil & Aim Assist adjustable modifiers will need to be tuned manually to compensate if you are using any of the following:



Both axis Primary/Secondary Vertical (Y) and Primary/Secondary Horizontal (X) can be adjusted in real-time to help compensate for any changes: If a weapon is pulling up too much, increase the Y value. If it's pulling down, decrease the Y value. When a weapon pulls left too much, increase the X value. If it pulls right, decrease it.

Important: Should go ever want to quickly edit Anti Recoil Hold View / Share + LT / L2. This will go straight to Anti Recoil adjustment. From here you are able to make adjustments for any weapon and any profile even while playing so you can see the changes being made in real-time. Once done just Press B / Circle once to save your settings. If you decide to want to jump to the Weapon Selection Menu: Hold View/Share + RT/R2. This gives you instant access to the weapon selection menu so you can select the weapon in use.

The Weapons table below will highlight what Class it belongs to and what Mods are being tracked and enabled by the Weapon Profile system. This applies to Anti-Recoil, and Fire Mods Mods.

  • Disabled
  • Kenny
  • Gus
  • Sweezy
  • Creature
  • Lezduit

Profile 1 Quick Toggle: Hold Y/TRIANGLE and Left Stick UP