BEAM2.0 GamePacks
APX BEAM2.0
need help? join the cronus discord community and head to the support channels! there, you’ll find community experts and players who are ready to answer questions and troubleshoot issues with you these are the available {{macros}} available in this gamepack beam2 0 anti recoil with expert presets for all weapons aim manipulation adjustable vm speeds (8ms, 4ms) automatic weapon resync (ps5/dualsense only) (ps5/dualsense only) fire m o d s (rapid fire, dynamic fire) auto ping m o d screensaver option sniper breath hair triggers mandatory settings all settings must be applied for the gamepack to function correctly controller match the in game deadzone (left and right stick) with the gamepack settings match the in game response curve with the gamepack settings vibration enabled adaptive trigger enabled (ps5 only) (ps5 only) mouse and keyboard match the in game deadzone (left and right stick) with the gamepack settings match the in game response curve with the gamepack settings vibration enabled adaptive trigger enabled (ps5 only) (ps5 only) button layout default stick layout default lt rt/l2 r2 button deadzones default look sensitivity 7 look sensitivity ads same per optic settings off look deadzone small movement deadzone small advanced look controls off response curve classic (classic mouse and keyboard profile) (classic mouse and keyboard profile) response curve linear (linear mouse and keyboard profile) (linear mouse and keyboard profile) gamepack navigation to fully exit the gamepack menu and save your settings , keep pressing b/circle until you've exited all submenus true 165,165,165,166left unhandled content type left unhandled content type left unhandled content type left unhandled content type left unhandled content type left unhandled content type left unhandled content type left unhandled content type left unhandled content type left unhandled content type left unhandled content type left unhandled content type left unhandled content type left unhandled content type left unhandled content type left unhandled content type left unhandled content type left unhandled content type left unhandled content type left unhandled content type left unhandled content type left unhandled content type left unhandled content type left unhandled content type left unhandled content type left unhandled content type left unhandled content type left unhandled content type 🔶 legend select select the legend you're using this will automate a whole range of optimal settings oled menu navigation navigate up down to " mod1 in game " navigate left right to select your active in game legend press circle to save 🔎 ballistic sling all legends can use two weapons at any one time ( primary primary / secondary secondary ) , except for the ' ballistic ' legend which can use a third, called the ' sling sling ' 🔶 button layout apx does not support custom button layouts, but with cronus zen, you can personalize any button configuration to match your preferred play style all button layout presets are available in this gamepack including a custom layout! simply set the gamepack option to " ps5 custom ", then navigate up down to select the action button, and left right to select the custom button you wish to use finally, set the in game button layout to " default " oled menu navigation navigate up down " mod3" through "mod17" navigate left right to select your in game button layout press circle to save true 659left unhandled content type left unhandled content type left unhandled content type left unhandled content type left unhandled content type left unhandled content type left unhandled content type left unhandled content type left unhandled content type left unhandled content type true 329,330left unhandled content type left unhandled content type left unhandled content type left unhandled content type left unhandled content type left unhandled content type left unhandled content type left unhandled content type left unhandled content type left unhandled content type left unhandled content type left unhandled content type left unhandled content type left unhandled content type left unhandled content type left unhandled content type left unhandled content type left unhandled content type left unhandled content type left unhandled content type left unhandled content type left unhandled content type left unhandled content type left unhandled content type left unhandled content type left unhandled content type left unhandled content type left unhandled content type left unhandled content type left unhandled content type left unhandled content type left unhandled content type 🔶 stick layout all default analog stick layout presets are available in this gamepack oled menu navigation navigate up down to " mod18 stick layout " navigate left right to select your in game stick layout press circle to save true 659left unhandled content type left unhandled content type left unhandled content type left unhandled content type left unhandled content type 🔶 trigger deadzone the trigger deadzone works by ignoring a specific amount of input from the triggers before responding in game the lower the trigger deadzone, the faster the game reacts to your inputs oled menu navigation navigate up down to " mod19 trigger deadzone " navigate left right to select your in game trigger deadzone press circle to save true 659left unhandled content type left unhandled content type left unhandled content type 🔶 look deadzone the look deadzone setting is a critical feature that helps maintain your in game precision it creates a buffer zone around the center of your analog stick, ignoring minor movements that could otherwise interfere with your gameplay oled menu navigation navigate up down to " mod20 in game ld " navigate left right to select your in game look deadzone press circle to save true 659left unhandled content type left unhandled content type left unhandled content type 🔶 hip sensitivity hip sensitivity, labeled in game as " look sensitivity ", determines how swiftly your character turns when not aiming down sights (ads) this setting ranges from 1 (slowest) to 8 (fastest), with 4 being a balanced choice for many players, offering a brisk turn speed without aiming a higher hip sensitivity results in rapid turning—ideal for quick environment scans in contrast, a lower sensitivity gives you a more deliberate turn pace, beneficial for precision when wielding short to mid range weapons oled menu navigation navigate up down to " mod21 sensitivity \[hip] " navigate left right to select your in game look sensitivity press circle to save 🔶 ads sensitivity ads sensitivity, labeled as " look sensitivity \[ads] " in game, determines how swiftly your character turns when aiming down sights (ads) this setting ranges from 1 (slowest) to 8 (fastest), with 3 being a balanced choice for many players, offering a brisk turn speed while aiming high ads sensitivity means quicker turning which is great for tracking fast moving targets lower sensitivity, on the other hand, offers more control and precision, but with a slower turning speed ideal for maintaining steady aim or using snipers typically, ads sensitivity is set 1 below hip sensitivity for optimum performance example, if look sensitivity is set to 5, look sensitivity \[ads] should be set to 4 oled menu navigation navigate up down to " mod22 in game ads " navigate left right to select your in game look sensitivity \[ads] press circle to save 🔶 response curve response curve settings shape the way your analog stick movements transform into in game character actions this gamepack supports all response curves classic, steady, fine aim, high velocity , and linear oled menu navigation navigate up down to " mod23 in game rc " navigate left right to select your in game response curve optional press cross to select an micro customization (see below) press circle to save true 659left unhandled content type left unhandled content type left unhandled content type left unhandled content type left unhandled content type left unhandled content type true 659left unhandled content type left unhandled content type 🔶 block vibration this feature disables the physical vibration you would normally feel through your controller during gameplay always enable in game vibration if you wish to disable the physical rumbles that are sent to your controller, it's important that the in game vibration option is still enabled for all m o d s to run correctly oled menu navigation navigate up down to " mod 24 in game vib " navigate left right to select your preferred setting press circle to save true 329,330left unhandled content type left unhandled content type left unhandled content type left unhandled content type left unhandled content type left unhandled content type 🛡️ automatic weapon detection (ps5) say goodbye to preset weapon profiles! this gamepack features a groundbreaking automatic weapon detection system, designed specifically for use with the ps5 and dualsense controller with this innovative system, your weapon is automatically detected and assigned the correct anti recoil & aim assist presets simply equip your weapon, start shooting, and let the beam2 0 system take care of the rest be sure to apply the following in game settings to enable global automatic weapon detection adaptive triggers on vibration default 🪛 attachments for the best anti recoil performance , it's crucial that in game attachments align with the gamepack settings within the gamepack, you can customize 'barrel' and 'optic' for the primary primary and secondary secondary weapons, all quickly accessible using a simple jump toggle note sling sling weapon attachments are not needed to be set barrel mods are a category of attachments that improve the accuracy of many weapons there are two kinds of barrel mod but only one of them affect recoil the barrel stabilizer you can also use the laser sight barrel mod, but as it doesn't affect recoil there are no options required for it in the gamepack menu barrel stabilizers barrel stabilizers are in four color categories ( gray , blue blue , purple purple , and gold gold ) and can be equipped on the hemlok burst ar , r 301 carbine , devotion lmg , l star emg , g7 scout , and longbow dmr optics optics range from 1x to 4x , affecting the zoom level and field of view when aiming down sights (ads) true 329,330left unhandled content type left unhandled content type left unhandled content type left unhandled content type left unhandled content type left unhandled content type ⓜ️ beam2 0 anti recoil anti recoil assists in reducing, and often entirely eliminating, your weapons' recoil if you decide to use non‑meta loadouts , simply adjust your anti‑recoil through the adjustable menu to match your setup true 329,330left unhandled content type left unhandled content type left unhandled content type left unhandled content type left unhandled content type left unhandled content type left unhandled content type left unhandled content type left unhandled content type left unhandled content type note anti recoil must be enabled in the gamepack menu for the toggle to work true 329,330left unhandled content type left unhandled content type left unhandled content type left unhandled content type 🔃 recoil compensation once you've selected your weapon of choice, along with your preferred attachments and optics, and you feel beam2 0 beam2 0 is not working as expected, you're likely using different sensitivity settings than the ones recommended this jump toggle will quickly take you to the anti recoil adjustable menu here, you can modify the x\&y axis for any weapon that's currently active true 329,330left unhandled content type left unhandled content type left unhandled content type left unhandled content type the menu lets you save the x\&y adjustable values for your primary primary , secondary secondary , & sling sling weapon true 329,330left unhandled content type left unhandled content type left unhandled content type left unhandled content type 🎯 fine‑tuning anti‑recoil step 1 hold view/touchpad and press l1 step 2 the adjustable menu for that weapon will open, allowing you to fine‑tune anti‑recoil exactly how you like it y axis vertical x axis horizontal ➡️ accessing adjustable scale press a/cross to enter the submenu , you can now access adjustable scale true 329,330left unhandled content type left unhandled content type left unhandled content type left unhandled content type left unhandled content type left unhandled content type ❓ what is adjustable scale at 150 , the adjustment is 50% stronger than normal , while at 75% , it’s 25% weaker this is great for fine‑tuning and dialing in your settings more precisely the default 100 is usually more than enough to tune everything perfectly this feature is mainly for players who like to experiment or expert‑tune their settings ⓜ️ anti recoil modifier the anti recoil modifier is a highly valued feature among experienced players, particularly those who use aim assist with anti recoil at the same time this modifier works to offset the deceleration experienced when aim assist is in action, locking onto an adversary the average adjustment range usually falls between 12 18% off hit off hit this mode preserves your weapon's base anti recoil settings it's useful when aiming at static targets like walls or in scenarios where there's no need for aim assist adjustment on hit on hit this mode adds extra recoil to offset the slowdown caused by aim assist this is a global mod , so it will enhance the anti recoil compensation of any active weapon, including all optic levels dynamic dynamic this mode allows for the use of both off hit and on hit based on the pressure of the left trigger low pressure will output off hit recoil holding the left trigger all the way down will output on hit recoil off hit + hip fire off hit + hip fire this mode performs the same as off hit while also allowing for hip fire recoil on hit + hip fire on hit + hip fire this mode performs the same as on hit while also allowing for hip fire recoil ⓜ️ silent aim v7 (assist) silent aim automatically adjusts the strength according to your deadzone, sensitivity, and response curve values, giving you smoother aiming with less screen shake silent aim also works great with a mouse and keyboard as there is zero screen shake and interference when the right stick or mouse is in motion for those looking to fine tune the performance of silent aim, you can adjust its strength to suit your preferences you'll find the "silent aim strength" setting, which controls the movement of the right stick to lock onto an enemy true 329,330left unhandled content type left unhandled content type left unhandled content type left unhandled content type left unhandled content type left unhandled content type true 329,330left unhandled content type left unhandled content type left unhandled content type left unhandled content type left unhandled content type left unhandled content type ⓜ️ aim assist booster the aim assist booster m o d enhances your gameplay experience, whether you're using a controller or mouse and keyboard this mod operates seamlessly without any visible effects on the screen the only way to experience its benefits is through gameplay strength options option 3 is the strongest, followed by option 2, and then option 1 true 329,330left unhandled content type left unhandled content type left unhandled content type left unhandled content type left unhandled content type left unhandled content type true 329,330left unhandled content type left unhandled content type left unhandled content type left unhandled content type left unhandled content type left unhandled content type left unhandled content type left unhandled content type left unhandled content type left unhandled content type ⓜ️ rapid fire this will allow you to set if rapid fire should be allowed when using single fire or burst fire weapons true 329,330left unhandled content type left unhandled content type left unhandled content type left unhandled content type left unhandled content type left unhandled content type left unhandled content type left unhandled content type left unhandled content type left unhandled content type ⓜ️ fire m o d s this gamepack is loaded with a variety of extremely handy fire mods (default on fire ) , designed to disorient enemies, causing them to miss shots and lose track of your position these are global mods , meaning they will be applied to the any active current current weapon click the arrow > for a complete list of available fire mods t hese fire mods will be prevented from running whenever the in game on fire (default r2 ) is held once released, the mod will resume if you want to use fire mods with different activators you may select ads only (default l2 ), hip only (default r2 ) or ads + fire (default l2 + r2 ) crouch spam crouch spam repeatedly crouch legit shot legit shot combines rapidly strafing & crouching a fan favorite! 😁 ⓜ️ quick scope 🏦 docid\ fplenwhxo2sqmawmqx no is a powerful feature designed to enhance your shooting efficiency and speed when using this feature, pressing either fire (default r2 ) will trigger an automated sequence your weapon will swiftly zoom in, fire, and then zoom back out this seamless motion can shave up to two seconds off your shooting time, offering a significant advantage compared to traditional firing methods true 329,330left unhandled content type left unhandled content type left unhandled content type left unhandled content type left unhandled content type left unhandled content type true 329,330left unhandled content type left unhandled content type left unhandled content type left unhandled content type ⓜ️ bunny hop docid\ ia7yniwzcvrsqprkayugt is a well adopted strategy that enables players to navigate the map swiftly by executing a series of rapid jumps, effectively reaching objectives or engaging enemies more rapidly this technique also provides a defensive advantage by making it more challenging for adversaries to land their shots option 1 option 1 this version allows for exceptionally swift and continuous jumps even when in a stationary position however, users must be aware that this approach may result in stamina penalties it requires that jump is held to bunny hop option 2 option 2 this version performs similar to option 1 though it requires crouch is pressed first then jump is held to bunny hop option 3 option 3 this version performs similar to option 1 though it requires to hold crouch while jump is held to bunny hop true 329,330left unhandled content type left unhandled content type left unhandled content type left unhandled content type left unhandled content type left unhandled content type left unhandled content type left unhandled content type left unhandled content type left unhandled content type ⓜ️ advanced optics the advanced optics feature offers a superior level of customization, allowing players to fine tune the x\&y axis modifiers independently for all optic levels (1x to 4x) as a global mod , all settings are universal across all weapons fitted with the same optic attachment true 329,330left unhandled content type left unhandled content type left unhandled content type left unhandled content type left unhandled content type left unhandled content type true 329,330left unhandled content type left unhandled content type left unhandled content type left unhandled content type ⓜ️ barrel attachment primary/secondary weapon barrels can be equipped with barrel stabilizers, which help reduce weapon recoil these stabilizers come in different colors, each representing a different level of rarity and effectiveness gray gray basic level of recoil reduction blue blue moderate level of recoil reduction purple purple high level of recoil reduction gold gold maximum level of recoil reduction and includes additional perks, such as reduced weapon sway ⓜ️ optic attachment primary/secondary optics are attachments that provide different levels of zoom and enhanced aiming capabilities for weapons they come in various types and rarities, each suited for different combat situations 1x 1x basic red dot sight with no magnification 2x 2x provides a 2x magnification for mid range combat 3x 3x provides a 3x magnification, ideal for longer mid range engagements 4x 4x provides a 4x magnification, ideal for longer mid range engagements 1x 2x 1x 2x offers a variable zoom between 1x and 2x 2x 4x 2x 4x variable zoom between 2x and 4x, suitable for various combat distances ⓜ️ armor swap automatically attempt to grab armor from a deathbox whenever reload (default square ) is held and cycle weapon (default triangle ) is pressed this is a quick and easy way to loot from eliminated enemies true 329,330left unhandled content type left unhandled content type left unhandled content type left unhandled content type left unhandled content type left unhandled content type true 329,330left unhandled content type left unhandled content type left unhandled content type left unhandled content type left unhandled content type left unhandled content type left unhandled content type left unhandled content type ⓜ️ turbo button set any controller button to be spammed whenever it is either held or tapped if you choose tap, you'll need to tap the button once more to stop the turbo function true 329,330left unhandled content type left unhandled content type left unhandled content type left unhandled content type left unhandled content type left unhandled content type ⓜ️ loot swap loot swap is an excellent tool for players using a mouse and keyboard usually, you can't use your mouse for looting as it's tied to the left analog stick but with loot swap, while you're holding a specific key on your keyboard, the functions of the two analog sticks are swapped (the left stick becomes the right stick) true 329,330left unhandled content type left unhandled content type left unhandled content type left unhandled content type left unhandled content type left unhandled content type ⓜ️ custom toggle selection custom toggle selection is the global m o d that allows you to enable and disable custom toggle bindings for jump toggle quick toggle optic toggle barrel toggle true 329,330left unhandled content type left unhandled content type left unhandled content type left unhandled content type left unhandled content type left unhandled content type ⓜ️ custom jump toggle personalize your jump toggle activation custom jump toggle lets you change the primary button for jump toggles for example, normally pressing "touchpad + l1" brings you to the silent aim menu if you choose "r3" as your custom jump toggle, you'll need to press "r3 + l1" to access the silent aim menu true 659left unhandled content type left unhandled content type left unhandled content type left unhandled content type left unhandled content type left unhandled content type left unhandled content type left unhandled content type left unhandled content type left unhandled content type left unhandled content type left unhandled content type left unhandled content type left unhandled content type left unhandled content type left unhandled content type left unhandled content type left unhandled content type left unhandled content type left unhandled content type left unhandled content type left unhandled content type ⓜ️ custom quick toggle personalize your quick toggle activation custom quick toggle lets you change the primary button for quick toggles for example, normally pressing "l2 + d pad up" toggles fire m o d s if you choose "r3" as your custom quick toggle, you'll need to press "r3 + d pad up" to toggle fire m o d s ⓜ️ custom optic toggle personalize your optic toggle activation custom optic toggle lets you change the primary button for quick optics changes for example, normally pressing "l2 + d pad up" selects a 2x optic if you choose "r3" as your custom optic toggle, you'll need to press "r3 + d pad up" to select a 2x optic ⓜ️ custom barrel toggle personalize your barrel toggle activation custom barrel toggle lets you change the primary button for barrel attachment menu for example, normally pressing "touchpad + r1" brings you to the barrel attachment menu if you choose "r3" as your custom barrel toggle, you'll need to press "r3 + r1" to enter barrel attachment menu ⓜ️ super glide super glide is an engaging movement mod that enables you to glide across the map though it might take a bit of practice to master, it's definitely worth it to execute a super glide, tap jump (default cross cross ) or ping (default r1 r1 ) once while moving forward during the peak of a jump, or when climbing or landing on an edge, and as soon as the camera shows a stabilizing animation, press jump or ping again and this will trigger the super glide, sending you flying! 😁 true 329,330left unhandled content type left unhandled content type left unhandled content type left unhandled content type left unhandled content type left unhandled content type left unhandled content type left unhandled content type true 329,330left unhandled content type left unhandled content type left unhandled content type left unhandled content type ⓜ️ wall bounce a wall bounce is when your character sprints towards a wall, jumps and bounces off the wall in the direction the left stick is held while sprinting towards a wall, hold jump (default cross cross ) , then press crouch (default circle circle ) at the same time for an exaggerated bounce effect, creating enough movement to disrupt your enemies' tracking, giving you a strategic edge true 659left unhandled content type left unhandled content type left unhandled content type ⓜ️ super jump when jumping at an obstacle, or climbing a short distance, hold reload (default square square ), then press jump (default cross cross ) at the same time for a massive acceleration boost this makes your character leap much further than typically possible it's an excellent strategy for swiftly moving your character or escaping high pressure situations true 329,330left unhandled content type left unhandled content type left unhandled content type left unhandled content type left unhandled content type left unhandled content type ⓜ️ mantle m o d in apx, "mantling" refers to the action of climbing or vaulting over obstacles in the game environment this mechanic allows players to scale walls, fences, and other barriers that are within reach, providing greater mobility and strategic options during gameplay mantling is performed by moving towards an obstacle and pressing the jump default cross cross ) button this action enables players to reach higher ground, escape threats, or gain advantageous positions in combat with the mantle m o d , you no longer have to worry about hanging on the edge of obstacles this feature ensures that you automatically climb over them, providing smoother and more efficient movement true 659left unhandled content type left unhandled content type left unhandled content type ⓜ️ vm speed vm speed allows you to set how responsive your controller is a lower value will allow for a more fluid gaming experience and we recommend a value of 4ms lowering this setting can increase cpu load if you experience audio corruption when using a wired headset increase this setting true 329,330left unhandled content type left unhandled content type left unhandled content type left unhandled content type left unhandled content type left unhandled content type left unhandled content type left unhandled content type left unhandled content type left unhandled content type ⓜ️ keyboard attachments when enabled this will allow you to use keys f1 f12 to instantly switch currently equipped attachments saving precious time while in battle true 329,330left unhandled content type left unhandled content type left unhandled content type left unhandled content type left unhandled content type left unhandled content type left unhandled content type left unhandled content type left unhandled content type left unhandled content type left unhandled content type left unhandled content type left unhandled content type left unhandled content type left unhandled content type left unhandled content type left unhandled content type left unhandled content type left unhandled content type left unhandled content type left unhandled content type left unhandled content type left unhandled content type left unhandled content type left unhandled content type left unhandled content type true 329,330left unhandled content type left unhandled content type left unhandled content type left unhandled content type left unhandled content type left unhandled content type 🫰 all toggles in one place quick toggles let you instantly access the oled menu and control specific m o d features during gameplay 🎮 jump toggles true 268,216left unhandled content type left unhandled content type left unhandled content type left unhandled content type left unhandled content type left unhandled content type left unhandled content type left unhandled content type left unhandled content type left unhandled content type left unhandled content type left unhandled content type left unhandled content type left unhandled content type left unhandled content type left unhandled content type left unhandled content type left unhandled content type left unhandled content type left unhandled content type 🎮 optic toggles true 364,165left unhandled content type left unhandled content type left unhandled content type left unhandled content type left unhandled content type left unhandled content type left unhandled content type left unhandled content type left unhandled content type left unhandled content type 🎮 barrel toggles true 322,165left unhandled content type left unhandled content type left unhandled content type left unhandled content type left unhandled content type left unhandled content type left unhandled content type left unhandled content type left 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