M.O.D's vs Hacks
a m o d (or macro on demand ) refers to a programmable sequence of game controller inputs that are automated through scripts or other software such as microsoft's xbox accessories app , corsair's icue , razer's synapse , or logitech g hub this kind of input automation is used by many popular gaming products across the industry, not just cronus ๐ what cronus does (and doesn't do) calling a macro a "hack" is not just wrong it's outdated this confusion has been floating around for way too long , and itโs time to clear it up โ
cronus automates button presses using scripts โ
cronus supports customizable macros โ cronus does not hack game files โ cronus does not modify game files โ cronus does not inject code into game files โ cronus does not trigger aimbot or god mode mechanics โ cronus does not access hidden developer features โ cronus does not allow you to walk through walls or become invisible โ cronus does not alter your health, hitbox, or damage to be clear a m o d is not a hack a m o d replicates button presses exactly as a human would a hack , on the other hand, involves manipulation of a games actual code, usually performed on a pc, which cronus does not do โ
examples of products that use macros to help illustrate how common and accepted macros are, here are some well known devices and brands that use similar macro technology microsoft xbox elite series 2 controller offers macro like functionality using paddles and "shift" commands through the xbox accessories app corsair gaming keyboards (e g , k55 rgb pro) features six dedicated macro keys programmable via corsair's icue software razer gaming keyboards (e g , blackwidow v4) includes six fully programmable macro keys, configured via razer synapse logitech g series gaming keyboards (e g , g613) equipped with g keys for macros, set up via logitech g hub software redragon gaming keyboards (e g , k585 diti one handed) includes seven macro keys for mmo gaming, highly customizable via onboard settings these devices highlight how input based automation is both industry standard and legally accepted across casual, competitive, and accessibility driven gaming ๐ฎ cronus is game agnostic a common misconception is that cronus macros are made for specific games they're not cronus works through your controller , not the game itself that means if your controller works with the game, then cronus works with the game, because it doesn't "know" what game you're playing it simply performs automated controller inputs for example, if you use a rapid fire macro , the script simply tells the controller to press the fire button a set number of times per second nothing more whether the game actually fires that quickly depends entirely on the game's design ๐ macros respect game limits another common misunderstanding is that macros can somehow override game mechanics in reality, they can't if developers have placed restrictions on how certain actions work, like limiting how fast a semi automatic weapon can fire, then no macro will bypass that the game simply wonโt register the inputs beyond what it already allows so even if a rapid fire macro is telling the controller to press the trigger repeatedly, it's still up to the game to respond if the game blocks rapid inputs, the macro won't make a difference in short, a macro doesn't force the game to do anything it wasn't already designed to allow all a macro does is automate input, not some backdoor hack or secret a shortcut to cheat codes ๐จ๏ธ final word calling a macro a "hack" is not just wrong it's outdated cronus scripts do the same thing gaming keyboards & controllers do, they automate physical input nothing more if you can press it on your controller or keyboard, cronus can automate it and it doesnโt change the game, it just makes your hands faster that's it it doesn't change the game it doesn't break the code it just makes your hands faster no hacks no cheats just macros